In this update2
Full notes
Full Rogue Night update
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What changed
- Gameplay
- Fixes
- Performance
Rogue Night changes
- Venomhero
New Features:
The demo now allows for the saving of games, but keeps the one hour time limit. Starting a new game now restarts the demo timer.
Added Steam cloud saving.
Added a new zone: Oarland Wood - a fall themed area with many twists and turns, and interconnected caves.
Added a new dungeon: Deadroot Tunnel - a large cave system beneath Oarland Wood.
Added a new enemy: Giant Spiders - a large poisonous enemy that shoots webs and can trap the player in place.
Added rare chests - Blue and gold chests that offer better loot!
Added Tomb Shroom - a deadly mushroom that explodes in a cloud of decay when hit.
Added a new source of food: Mushrooms.
Added Anti-venom Mushroom - This will cure the player of poison if picked up while poisoned.
Added webs that slow the player, and webs that must be cut with a short sword or long sword to pass through.
Added a new enemy: Grubs - these small worms are slow and easy to dispatch.
- Added a new zoneThe Bramble Path - A thorn covered zone that is home to a new type of enemy, and the entrance to a new dungeon.
Added a new enemy: Boars - these large boars charge the player quickly and become stunned when hitting a wall.
- Added a new dungeonThe Deep Brambles - this dungeon is the home of a new boss.
Added a new boss: Eredorn - a fierce dwarf boss with a trick up his sleeve.
Added a new fast travel waystone: Bramble Path.
Added a new musical track for Oarland Wood and the Bramble Path.
Moved the Elandris waystone into the city.
Bug Fixes:
Adjusted the depth on the tier 2 greatsword swing.
The tutorial fox's light should no longer stick around if he vanishes.
Fixed some alignment/depth issues with arrow traps in various dungeons.
Minor performance optimizations.
Source
Changelog.gg summarizes and formats this update. How we read updates.
