Full notes
Full Rogue Loops update
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What changed
- Fixes
- Gameplay
- Balance
- UI and audio
Thank You for the Support! First of all, a huge thank you to everyone who has supported Rogue Loops in its first 24 hours! The positive feedback has been amazing, and we’re incredibly grateful for all your kind words and enthusiasm. Since this is our studio’s first game, it’s truly incredible to see such an overwhelming response from the community.
That said, we’re actively working on a patch to address the issues reported, and most of the problems we've received so far have already been resolved. We want to assure you that we're committed to making the game the best experience it can be.
Patch Notes:
The perfect skill system has been improved.
You can now see character stats in the buff/debuff selection screen.
Meta progression economy has been adjusted.
Inconsistencies in the movements of certain bosses have been corrected.
Audio issues with some enemies have been fixed.
A bug preventing the music from playing properly in certain situations has been fixed.
A bug causing subtitles to start off disabled in settings has been fixed.
Improvements have been made in the interface navigation.
The character unlocking issue caused by old save files has been fixed.
Numerous minor visual bugs have been fixed. We appreciate your patience as we continue working on these updates, and we will keep you posted as soon as the patch is live. Keep the feedback coming – it’s essential for helping us improve Rogue Loops! Thanks again for your incredible support!
Source
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