Full notes
Full Rogue Loops update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Gameplay
- Fixes
- UI and audio
This update brings several improvements, balance tweaks, and bug fixes based on player feedback and internal testing. Here's what's new in version 1.2.3:
Adjustments and fixes made to the Abyss boss encounter
Buff/Curse card drop algorithm reworked
Fixed a bug causing some enemies to appear invisible
Balance tweaks applied to certain relics
UI scaling adjustments implemented
Increased font size in some areas for better readability
The Bug Reports button now correctly redirects on Steam Deck
Display settings are now saved in local files instead of the cloud
Fixed an issue causing some mouse/keyboard glyphs to appear incorrectly
Fixed a bug causing some currency icons to display incorrectly
Burning Wall was made easier without changing its overall difficulty level
Fixed an issue where Amber’s bow was visible when it shouldn't be
Resolved a bug that allowed players to start the game without selecting a character
Elemental Ghost relics have been reworked
Improved display of active bonuses in the Well of Wishes UI
Fixed a bug that made scrolling difficult in certain UI elements
Corrected various translation errors
Resolved font issues in non-Latin alphabet languages
Source
Changelog.gg summarizes and formats this update. How we read updates.
