Full notes
Full Rising Spire update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
Rising Spire changes
After three years of development, countless iterations, and the support of our Kickstarter backers, our small studio of 1 programmer, 1 artist, and 1 writer is proud to present...
Rising Spire Act 1 is now available in Early Access!
Join Atlas - the young, orphaned Nephilim - in his journey to protect those he cares about. Witness as he uncovers their dark secrets and has to come to terms with the fact that there are two sides to each war.
What you'll find playing the initial EA release of Rising Spire:
8 unique enemies
2 boss encounters
2 weapons for Atlas
2 party members
classic turn based combat
day & night cycle
camping & cooking
optional character arc
The purpose of an Early Access release is to involve JRPG players like you in our development process, so that we create a game we can all truly love! Rising Spire will receive regular content updates, as highlighted in the Early Access Roadmap above. When we get close to a new milestone, we will update the roadmap with more details about what is included in each patch. :D
We have set up many avenues for communication and we want to hear from you! If you have feedback, comments, impressions, or bug reports, you can find us here:
Email us at support@lfb-studios.com
Or right here, on Steam, in the Community Hub :D
All this said, we want to thank everyone who supported (and keeps supporting us) in the creation of Rising Spire! Kickstarter backers, friends, family, our amazing community on Discord, and, of course, you - the player!
Thank you! We're looking forward to hearing from you! - Frank & Zero & Ruki
Source
Changelog.gg summarizes and formats this update. How we read updates.
