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Steam News18 March 20263mo ago

Rise of the Settlement โ€“ Dev Diary Community Update #20

Greetings, Settlers ๐Ÿ›๏ธ This update brings a long-awaited feature โ€” direct control over your production flow โ€” alongside important fixes and balance improvements across the settlement.

In this update3

Full notes

Full Rise of the Settlement update

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What changed

7 fixes2 additions10 changes0 removals
  • Balance
  • Gameplay
  • Performance
  • Fixes
  • Server
changedGreetings, Settlers ๐Ÿ›๏ธThis update brings a long-awaited feature โ€” direct control over your production flow โ€” alongside important fixes and balance improvements across the settlement.
addedWork Distribution SystemYou can now decide how work effort is distributed between multiple active production slots within a building.
addedWork Distribution SystemCombined with increased worker capacity, this unlocks a new layer of strategy and efficiency:
fixed๐Ÿž Major FixesThis update also focuses stability and core systems:
fixed๐Ÿž Major FixesFixed a critical issue where buildings could be lost after saving/loading
fixed๐Ÿž Major FixesFixed some missing professions of workers

Rise of the Settlement changes

changedThis update brings a long-awaited feature โ€” direct control over your production flow โ€” alongside important fixes and balance improvements across the settlement.
addedYou can now decide how work effort is distributed between multiple active production slots within a building.
addedCombined with increased worker capacity, this unlocks a new layer of strategy and efficiency:
fixedThis update also focuses stability and core systems:
fixedFixed a critical issue where buildings could be lost after saving/loading

Greetings, Settlers ๐Ÿ›๏ธ

This update brings a long-awaited feature โ€” direct control over your production flow โ€” alongside important fixes and balance improvements across the settlement.

Work Distribution System

You can now decide how work effort is distributed between multiple active production slots within a building.

No more flat production โ€” youโ€™re in control now.

Combined with increased worker capacity, this unlocks a new layer of strategy and efficiency:

  • Prioritize what matters most

  • Adapt production to shortages

  • Fine-tune your settlementโ€™s output

Your feedback continues to shape the game โ€” and this feature is a direct result of it.

๐Ÿž Major Fixes

This update also focuses stability and core systems:

  • Fixed a critical issue where buildings could be lost after saving/loading

  • Fixed some missing professions of workers

  • Fixed couples forming far too rarely

  • Fixed settlement and building wealth resetting after researching technologies

  • Fixed new settlers missing daily needs cost

  • Fixed incorrect resource loading from save files

๐Ÿ”ง Improvements & Balancing

Weโ€™ve continued refining the core economy and production balance:

  • Rebalanced several production boost bonuses

  • Adjusted how the settlement pays for produced goods

  • Adjusted upgrade costs across multiple buildings

  • Buildings now start with a default production selected

  • Rebalanced several production recipes to better match the goods demand

  • Building level color will change when wealth is enough to start the current upgrade

Final Note

This update may look focused on production โ€” but behind the scenes, something much bigger is taking shape.

Caravans are moving. Traders are coming. And the foundations of a full coin-based economy are being built.

Not ready to be revealed just yetโ€ฆ but it wonโ€™t stay hidden for long.

As always โ€” thank you for supporting the journey. Your feedback shapes every update.

๐ŸŽฎ Join our community: ๐Ÿ‘‰ Discord Server

See you in the settlement. โ€” Luki

Source

Steam News / 18 March 2026

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