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Steam News1 June 20261mo ago

Rise of the Settlement – Dev Diary Community Update #25

Greetings, Settlers 🏛️ Questing has been on my improvement list for quite some time. As settlements grow and production becomes stronger, many production quests could become too easy and repetitive over time.

In this update5

Full notes

Full Rise of the Settlement update

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What changed

2 fixes3 additions6 changes0 removals
  • Gameplay
  • Events
  • Balance
  • Fixes
  • Server
addedGreetings, Settlers 🏛️This update introduces Quest Tiers, new settlement type benefits, several production improvements, and a few important fixes.
addedQuest TiersAll production quests now have tiers.
addedQuest TiersA new tab has been added to the Quest Panel where you can see the current tier status of all available production quests.
changedQuest TiersEach time a production quest is completed successfully, that quest receives experience points. When enough experience is gained, the quest can be upgraded to the next tier if it has become too easy for your current settlement.
changedQuest TiersWith each tier upgrade:
changedQuest TiersQuest rewards also increase by 50%

Rise of the Settlement changes

addedThis update introduces Quest Tiers, new settlement type benefits, several production improvements, and a few important fixes.
addedAll production quests now have tiers.
addedA new tab has been added to the Quest Panel where you can see the current tier status of all available production quests.
changedEach time a production quest is completed successfully, that quest receives experience points. When enough experience is gained, the quest can be upgraded to the next tier if it has become too easy for your current settlement.
changedWith each tier upgrade:

Greetings, Settlers 🏛️

Questing has been on my improvement list for quite some time. As settlements grow and production becomes stronger, many production quests could become too easy and repetitive over time. Version 0.0.15 focuses on improving this part of the game by making production quests scale better with your settlement’s progress.

This update introduces Quest Tiers, new settlement type benefits, several production improvements, and a few important fixes.

Quest Tiers

All production quests now have tiers.

A new tab has been added to the Quest Panel where you can see the current tier status of all available production quests.

Each time a production quest is completed successfully, that quest receives experience points. When enough experience is gained, the quest can be upgraded to the next tier if it has become too easy for your current settlement.

With each tier upgrade:

  • Required production increases by 50%

  • Quest rewards also increase by 50%

This should help production quests remain more meaningful as your settlement becomes stronger and more efficient.

The active quest panel now also displays the tier of each started quest, so it is easier to see the difficulty level of the quest you are currently working on.

Please note that only production quests have tiers. Expedition quests and Feast quests do not use this system.

Settlement Type Benefits

Settlement progression now applies several important limits and benefits depending on the current settlement type.

Settlement type now affects:

  • Maximum taxes

  • Life expectancy

  • Population cap

  • Gate Camp capacity

StagePopulation CapGate Camp CapLife ExpectancyMax People TaxMax Business Tax
Hamlet10030305%15%
Village250753510%20%
Large Village5001503715%20%
Small Town7502303915%25%
Town10002504020%30%
Large Town15003004225%35%
City25003504525%40%
Great City50004004725%50%

This should make settlement progression feel more meaningful and provide clearer long-term goals as your community grows.

Improvements

  • Improved and reworked parts of the production mechanics.

  • The Settlement Progression tab now also shows tool needs per society class.

Bug Fixes

  • Fixed an issue that some buildings could not get positive wealth

  • Fixed production-related behavior that could lead to incorrect results in some cases.

Final Notes

Version 0.0.15 is focused on making quest progression more interesting and better connected to settlement growth.

Quest Tiers should help production quests stay relevant for longer, especially once your settlement becomes more efficient and starts producing larger quantities of goods.

As always — thank you for supporting the journey.

Your feedback shapes every update.

🎮 Join our community: 👉 Discord Server

See you in the settlement. — Luki

Source

Steam News / 1 June 2026

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