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Steam News9 November 202510mo ago

Rise Again v0.10.0-earlyaccess+251109

Rise Again Release Notes Rise Again v0.10.0-earlyaccess+251109 Balance Shrine (now easier) wave interval duration increased!

In this update3

Full notes

Full Rise Again update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

5 fixes0 additions2 changes0 removals
  • Balance
  • Gameplay
  • Events
  • Fixes
changedBalanceShrine (now easier) wave interval duration increased!
fixedFixesCombat: Troll Warlord Explosive Potion reticle Indicator prediction (pillar hit) issue solved!
changedFixesCombat: Troll Warlord Explosive Potion reticle Indicator VFX updated!
fixedFixesCombat: Shrine & Scout Event instant summon issue fixed!
fixedFixesCombat: Shrine collision (enemies & players stucking) issue fixed!
fixedFixesCombat: Shrine summons same enemy type (unit type randomization) issue fixed!

Rise Again changes

changedShrine (now easier) wave interval duration increased!
fixedCombat: Troll Warlord Explosive Potion reticle Indicator prediction (pillar hit) issue solved!
changedCombat: Troll Warlord Explosive Potion reticle Indicator VFX updated!
fixedCombat: Shrine & Scout Event instant summon issue fixed!
fixedCombat: Shrine collision (enemies & players stucking) issue fixed!

Rise Again

Release Notes

Rise Again v0.10.0-earlyaccess+251109

Balance

  • Shrine (now easier) wave interval duration increased!

Fixes

  • Combat: Troll Warlord Explosive Potion reticle Indicator prediction (pillar hit) issue solved!

  • CombatTroll Warlord Explosive Potion reticle Indicator VFX updated!
  • CombatShrine & Scout Event instant summon issue fixed!
  • CombatShrine collision (enemies & players stucking) issue fixed!
  • CombatShrine summons same enemy type (unit type randomization) issue fixed!

and more...

Source

Steam News / 9 November 2025

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