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Steam News27 July 202618d ago

11.74 Patch Notes

QoL Colony ships now return automatically after outpost colonisation - Combat logs now report which ships died each round - Battlefield replay [R] open a local battlefield visualisation!

Full notes

Full Riftborne update

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What changed

0 fixes0 additions2 changes0 removals
  • Maps
  • Server
changedColony ships now return automatically after outpost colonisation - Combat logs now report which ships died each round - Battlefield replay [R] open a local battlefield visualisation! - Building copy level now shown on the left hand sidebar
changedPercentage buffs no longer amplify a ship's negative base stats - Fixed a bug with repair interaction blocked on multi copy buildings - Added colour coded per resource values on the faction resource flow instead of bare total - Aidboard notifications now jump to the aidboard - Fixed multiple issues with server rehydration so important information is not dropped off the packet - Expedition detail on star map will now only display the actual resource buff that is acting on that tile when there are multiple expeditions, instead of displaying every expedition side by side, as the game will pick the highest buff to apply, so other lesser values don't need to be displayed - Removed the always send option from raid routes - Fixed up the visibility rules for colonise missions that resolved into combat

Riftborne changes

changedColony ships now return automatically after outpost colonisation - Combat logs now report which ships died each round - Battlefield replay [R] open a local battlefield visualisation! - Building copy level now shown on the left hand sidebar
changedPercentage buffs no longer amplify a ship's negative base stats - Fixed a bug with repair interaction blocked on multi copy buildings - Added colour coded per resource values on the faction resource flow instead of bare total - Aidboard notifications now jump to the aidboard - Fixed multiple issues with server rehydration so important information is not dropped off the packet - Expedition detail on star map will now only display the actual resource buff that is acting on that tile when there are multiple expeditions, instead of displaying every expedition side by side, as the game will pick the highest buff to apply, so other lesser values don't need to be displayed - Removed the always send option from raid routes - Fixed up the visibility rules for colonise missions that resolved into combat

QoL

  • Colony ships now return automatically after outpost colonisation - Combat logs now report which ships died each round - Battlefield replay [R] open a local battlefield visualisation! - Building copy level now shown on the left hand sidebar

Bug fixes

  • Percentage buffs no longer amplify a ship's negative base stats - Fixed a bug with repair interaction blocked on multi copy buildings - Added colour coded per resource values on the faction resource flow instead of bare total - Aidboard notifications now jump to the aidboard - Fixed multiple issues with server rehydration so important information is not dropped off the packet - Expedition detail on star map will now only display the actual resource buff that is acting on that tile when there are multiple expeditions, instead of displaying every expedition side by side, as the game will pick the highest buff to apply, so other lesser values don't need to be displayed - Removed the always send option from raid routes - Fixed up the visibility rules for colonise missions that resolved into combat

all thanks to @toaster!

Source

Steam News / 27 July 2026

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