Full notes
Full Riftborne update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Server
Riftborne changes
When attacking, if your fleet withdraws before 3 combat rounds are complete, you will not gain intel on the composition or size of the defending fleet @_dotz - For intercepts, this applies to both interceptor and the fleet being intercepted - Defender logic remains the same, and they will continue to get intel on fleet composition attacking them - Server selection will be more readily available when opening the multiplayer menu from game title screen - Building screens cleaned up a bit for styling consistency when constructing / upgrading
Source
Changelog.gg summarizes and formats this update. How we read updates.
