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Steam News17 April 20262mo ago

April 17th Patch Notes (Multiplayer + Performance Improvements)

Multiplayer Multiplayer Beta Server launching this weekend! Registrations are invite only for now but there may be more room available after server starts.

In this update2

Full notes

Full Riftborne update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes0 additions2 changes0 removals
  • Compatibility
  • Performance
changedMultiplayerMultiplayer Beta Server launching this weekend! Registrations are invite only for now but there may be more room available after server starts.
changedBug FixesImprovements to late game performance, key press responsiveness, and clock countdown smoothness - Reduced the default AI commander count. This can still be increased in the settings, but the default 120 was proving a bit too taxing on the event scheduler until I make further improvements to it.

Riftborne changes

changedMultiplayer Beta Server launching this weekend! Registrations are invite only for now but there may be more room available after server starts.
changedImprovements to late game performance, key press responsiveness, and clock countdown smoothness - Reduced the default AI commander count. This can still be increased in the settings, but the default 120 was proving a bit too taxing on the event scheduler until I make further improvements to it.

Multiplayer

  • Multiplayer Beta Server launching this weekend! Registrations are invite only for now but there may be more room available after server starts.

Bug Fixes

  • Improvements to late game performance, key press responsiveness, and clock countdown smoothness - Reduced the default AI commander count. This can still be increased in the settings, but the default 120 was proving a bit too taxing on the event scheduler until I make further improvements to it.

Source

Steam News / 17 April 2026

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