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Steam News19 April 20262mo ago

Patch 0.09 – A Wilder Arena

Patch Notes April 19th, 2026 Update: Many updates expanding gameplay, atmosphere, and challenge: Titans Titan Humbaba has entered the match, expanding the Gilgamesh Lore • Giant powerhouse attacker • Summons random natu

In this update10

Full notes

Full Riftborn update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

4 fixes2 additions10 changes2 removals
  • Events
  • UI and audio
  • Balance
  • Gameplay
  • Maps
  • Fixes
changedPatch NotesMany updates expanding gameplay, atmosphere, and challenge:
changedTitansAudio Presence Improvements • Increased audio radius for Devastator, Infernosaurus, and Sporelord
changedTitansDevastator • Fire Rate increased • 1.15 → 1 second delay between shots
changedChampionsGilgamesh and Enkidu VO updated • Stadium-style audio tuning • Reduced volume to feel more like live shouting
fixedChampionsFixed missing non-voiceline audio • Run, Hit, Attack, Death
fixedChampionsFixed pitch issue (previously 3x, causing squeaky audio)
Devastator • Fire Rate increased •1.151secondDevastator • Fire Rate increased • decreased, nerfSir Cuddles • Minion spawn rate2015secondsSir Cuddles • Minion spawn rate decreased, nerf

Riftborn changes

changedMany updates expanding gameplay, atmosphere, and challenge:
changedAudio Presence Improvements • Increased audio radius for Devastator, Infernosaurus, and Sporelord
changedDevastator • Fire Rate increased • 1.15 → 1 second delay between shots
changedGilgamesh and Enkidu VO updated • Stadium-style audio tuning • Reduced volume to feel more like live shouting
fixedFixed missing non-voiceline audio • Run, Hit, Attack, Death

Patch Notes

  • April 19th, 2026 Update:

Many updates expanding gameplay, atmosphere, and challenge:

Titans

  • Titan Humbaba has entered the match, expanding the Gilgamesh Lore • Giant powerhouse attacker • Summons random natural creatures during battle

  • Audio Presence Improvements • Increased audio radius for Devastator, Infernosaurus, and Sporelord

  • Infernosaurus • Speed 49 → 55 • Acceleration 150 → 200

  • Devastator • Fire Rate increased • 1.15 → 1 second delay between shots

Champions

  • Gilgamesh and Enkidu VO updated • Stadium-style audio tuning • Reduced volume to feel more like live shouting

  • Fixed missing non-voiceline audio • Run, Hit, Attack, Death

  • Fixed pitch issue (previously 3x, causing squeaky audio)

Tiles / Environment

  • +6 Tree Tile Sets • 2 variations with 3 seasonal looks

  • Skybox now changes based on Time of Day • Lighting rebalanced to match transitions • Removed previous blue tint for stronger contrast

  • Removed Giant Portal Dimension Walls • Reduced visual clutter • Improved skybox visibility

  • Adjusted Terrain + environment clarity

Combat / Gameplay Feel

  • Melee Hit Poof Effects added

  • Collective Difficulty Increased

AI / Enemies

  • Sir Cuddles • Minion spawn rate 20 → 15 seconds • Attack color changed from purple → orange

  • Spordy • Now summons Mini-Cyshrooms (Red, Green, Blue) • Every 30 seconds and on spawn • Minor destroyed summon box check

Systems / Gameplay

  • T-Rex middle spawn chance increased by +5

UI / Visual

  • UI adjustments • Repositioned elements • Improved sizing and clarity

Fixes / Polish

  • Fixed View Cam audio issue (no character audio) • Caused by prior player audio proximity checks

  • Fixed Cryorn and Humbaba fist hitboxes • Now properly attached to bone

Dev Message:

"With these updates, the game is really starting to come alive. The interactions between characters, the shifts in presence, and the time of day are bringing a new level of immersion to each match. Grateful for this project. More on the way!" - Leo

Source

Steam News / 19 April 2026

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