In this update1
Full notes
Full Riftborn update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Store
- Gameplay
- Performance
Riftborn changes
Today’s Update – Quick Hits
Added Plushkin skin texture variations
Tweaked ranged unit variance so they don’t all fire at the same time
Replaced the temporary Riftborn logo with the proper official logo
Minor performance tuning across the board
Match start now begins after a 10-second countdown instead of a respawn delay
Respawn timer increased from 40 → 50 seconds for higher stakes
Faster rounds with more emphasis on team survival and positioning
Directional Focus (Ongoing): I’m continuing to tune pacing and team dependency. This isn’t final, just moving things closer to the feel I want.
Join me live tonight in the Rift. No walkthroughs, just the trial unfolding and real reactions as it happens.
Post Stream Results
Score 4 (Creator) - 3 (Collector)
Source
Changelog.gg summarizes and formats this update. How we read updates.
