In this update3
Full notes
Full REVN update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Maps
- Gameplay
- Balance
- Fixes
REVN changes
New Content
New small prop models around the map – includes new trash, and new vines and foliage in garden area
Delta Strike VFX (this time for real)
Updated Shockwave VFX
Heal Burst VFX
Teleport channeling animation
Energy Transfer VFX
Balance Changes
Incendiary Shot – Energy cost increased from (15) to (17)
Assassin Edge – Passive WP reduced from (25/35/45/55/65) to (25/33/41/49/57)
Core HP lowered from (15,000) to (12,000)
Ongoing jetpack adjustments
Bug Fixes
Damage Coils item passive now works as intended
Fixed a bug causing loadouts to not auto equip
Several Bug fixes pertaining to the stats offered on life steal items
Sentry Turret will now target training dummies in practice mode
Status effects should properly disappear after their duration
Assassin Edge intrinsic WP tier 5 value fixed
Source
Changelog.gg summarizes and formats this update. How we read updates.
