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Steam News22 August 20223y ago

Update 0.15.31

New Stuff HUD styling update New Font (Technically made it in last patch, more adjustments to prevent text wrapping coming soon) Added input buffering to weapons (Should help clean up scenarios causing weapons to miss f

In this update3

Full notes

Full REVN update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes3 additions11 changes1 removal
  • UI and audio
  • Gameplay
  • Balance
  • Fixes
changedNew StuffHUD styling update
addedNew StuffNew Font (Technically made it in last patch, more adjustments to prevent text wrapping coming soon)
addedNew StuffAdded input buffering to weapons (Should help clean up scenarios causing weapons to miss fire when tap firing)
changedBalance ChangesAll guns now scale their physical damage with 10% of the players AP
addedBalance ChangesCast time added to thermal vision
changedBalance ChangesLaunch Pads should now launch players deeper into the lane

REVN changes

changedHUD styling update
addedNew Font (Technically made it in last patch, more adjustments to prevent text wrapping coming soon)
addedAdded input buffering to weapons (Should help clean up scenarios causing weapons to miss fire when tap firing)
changedAll guns now scale their physical damage with 10% of the players AP
addedCast time added to thermal vision

New Stuff

  1. HUD styling update

  2. New Font (Technically made it in last patch, more adjustments to prevent text wrapping coming soon)

  3. Added input buffering to weapons (Should help clean up scenarios causing weapons to miss fire when tap firing)

Balance Changes

  1. All guns now scale their physical damage with 10% of the players AP

  2. Cast time added to thermal vision

  3. Launch Pads should now launch players deeper into the lane

  4. R.I.P.uncturing rounds – Puncturing Rounds item removed from game

  5. Flamethrower – Energy cost reduced from (7) to (3/4/5/6/7)

  6. Heat Ray – Energy cost reduced from (5/6/7/8/9) to (3/4/5/6/7)

  7. Freeze Ray – Energy cost reduced from (5/6/7/8/9) to (3/4/5/6/7)

  8. Damage Coils – Armor pen reduced from (2/4/6/8/10) to (3/4/5/6/7)

  9. Lightweight Ammo – Armor pen reduced from (2/4/6/8/10) to (3/4/5/6/7)

  10. Boring Rounds – Innate armor pen reduced from (6/13/20/27/34) to (6/12/18/24/30)

  11. Medic Implant – Max HP increased from (100/200/300/400/500) to (200/300/400/500/600)

  12. Overcharged Cells – Ichor cost increased from (400/500/600/700/800) to (500/600/700/800/900)

Bug Fix

  1. Fixed minions not attacking towers (still may remain present to some degree in 0.15.31 expect more QoL updates around minion pathing in 0.15.32)

  2. fixed minions not targeting other minions properly “minions should be perfect and glorious in all their minion ways” – Robert aka “Astranyx” aka “Da Glorious Minion Overlord”

Source

Steam News / 22 August 2022

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