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Steam News6 January 20266mo ago

Retroronto v044 January Update

Greetings citizens and tourists! A new season has arrived in Retroronto, and with it comes winter.

Full notes

Full Retroronto update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Greetings citizens and tourists!

What changed

4 fixes7 additions4 changes0 removals
  • Events
  • Balance
  • Gameplay
  • Fixes
  • Store
addedA new season has arrived in Retroronto, and with it comes winter. This update introduces a winterized version of the city, complete with snowfall, changing weather conditions, and parks transformed for the colder months. Snow may fall lightly or heavily, rain has entered the forecast, and the city now feels a little more unpredictable, just like real life up north.
addedAlongside the colder weather comes a new health system. Residents can now get sick, spreading illnesses through everyday conversations and sending players to newly revamped clinics for diagnosis and treatment. A familiar city staple has also opened its doors, offering medicine and essentials to help you get back on your feet. These systems lay the groundwork for deeper simulation features in the future, while helping sell the reality of life in a Canadian city.
changedAdjusted skydome landmark to be more open during spring/summer, and fully closed during winter
changedPlayers will now only regain their max energy when sleeping, and not their energyCount
fixedFixed NPCs in the Clinic facing the wrong way in their chairs
fixedFixed Hands in interior environments being pitch black when it's night time

Retroronto changes

addedA new season has arrived in Retroronto, and with it comes winter. This update introduces a winterized version of the city, complete with snowfall, changing weather conditions, and parks transformed for the colder months. Snow may fall lightly or heavily, rain has entered the forecast, and the city now feels a little more unpredictable, just like real life up north.
addedAlongside the colder weather comes a new health system. Residents can now get sick, spreading illnesses through everyday conversations and sending players to newly revamped clinics for diagnosis and treatment. A familiar city staple has also opened its doors, offering medicine and essentials to help you get back on your feet. These systems lay the groundwork for deeper simulation features in the future, while helping sell the reality of life in a Canadian city.
changedAdjusted skydome landmark to be more open during spring/summer, and fully closed during winter
changedPlayers will now only regain their max energy when sleeping, and not their energyCount
fixedFixed NPCs in the Clinic facing the wrong way in their chairs

A new season has arrived in Retroronto, and with it comes winter. This update introduces a winterized version of the city, complete with snowfall, changing weather conditions, and parks transformed for the colder months. Snow may fall lightly or heavily, rain has entered the forecast, and the city now feels a little more unpredictable, just like real life up north.

Alongside the colder weather comes a new health system. Residents can now get sick, spreading illnesses through everyday conversations and sending players to newly revamped clinics for diagnosis and treatment. A familiar city staple has also opened its doors, offering medicine and essentials to help you get back on your feet. These systems lay the groundwork for deeper simulation features in the future, while helping sell the reality of life in a Canadian city.

This update also marks a shift in development pace. Retroronto will be moving toward updates every two to three months, allowing development to remain sustainable while continuing to push the demo toward a more complete and polished state. As always, thank you to everyone who’s played, shared feedback, or followed along. Your support continues to shape where this city goes next. 🕹️ Play the demo: https://starspray-studios.itch.io/retroronto 📰 Read the full devblog: https://www.starspraystudios.com/devblog/retroronto-report-14 📣 Join the Discord: https://discord.gg/KyCAE4YRaS Changes/Fixes:

  • Adjusted skydome landmark to be more open during spring/summer, and fully closed during winter

  • Players will now only regain their max energy when sleeping, and not their energyCount

  • Players now don't slow down if they're hungry, only if they're tired

  • Fixed NPCs in the Clinic facing the wrong way in their chairs

  • Fixed Hands in interior environments being pitch black when it's night time

  • Parks have been winterized, with existing fountain particle systems turned off

  • Refactored store shelves to handle colours and orientations better

  • Moved Coffee Place closer to financial district

  • Fixed bug where store registers would keep bigger arrows after buying items, now wont show any arrows until an item is picked up to be bought

  • Fixed a bug where the player would face away from NPCs when talking to them

Additions:

  • Added a winterized version of the world, removing leaves off trees and changing grassy areas to snowy ones

  • Added raining/snowing weather effects, with a random rate of emission

  • Added a spriteMask to all interiors except parks to hide weather within environments

  • Added Illnesses to the game, gained by talking to sick (green) npcs. Players can get get a Fever which increases energy loss overtime, a Cough which reduces energy each time it happens, and a Rash which can momentarily slow player movement

  • Revamped the Clinic, slight change to it's size, now includes a Receptionist and a Doctor NPC who can diagnose and cure the player's illness for a fee

  • Added ‘Buyers’, a new store place that will sell medicine as well as other items

Source

Steam News / 6 January 2026

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