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Steam News8 June 202627d ago

Retroronto v048 June Hotfix

Greetings citizens and tourists! June's update is a smaller hotfix focused on stability, polish, and preparations for a busy season of showcases and events.

Full notes

Full Retroronto update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Greetings citizens and tourists!

What changed

4 fixes4 additions8 changes0 removals
  • Performance
  • Events
  • Balance
  • Gameplay
  • Maps
  • Fixes
fixedJune's update is a smaller hotfix focused on stability, polish, and preparations for a busy season of showcases and events. While most of the work this month happened behind the scenes, the game now features three distinct play modes accessible directly from the main menu. Life Mode offers the full city-life experience, Learn Mode focuses on exploring Toronto's landmarks and history, and Arcade Mode provides immediate access to Tram Panic, making one of Retroronto's hidden attractions easier to discover.
changedMany of this month's fixes and improvements came directly from feedback gathered during XP Summit, where Retroronto returned for its third appearance at the event. Alongside showcasing the game, the summit provided valuable opportunities to meet with developers, publishers, investors, journalists, and other members of Canada's growing game development community. You can read more about the experience, and some of the questions it raised about the future of the project, in this month's full devblog.
changedLooking ahead, Retroronto will also be appearing at several Toronto Games Week events throughout June, giving more people the chance to experience the city firsthand. As always, thank you to everyone who continues to play, share feedback, and support the project. Every update, event, and conversation helps move the city forward.
changedAdjusted Main Menu to choose between Life Mode, Learn Mode, and Arcade Mode
changedAdjusted Tram Panic Arcade game's time per stage to be a bit shorter
addedPlayers can now quit Tram Panic during gameplay back to main menu using Escape/B

Retroronto changes

fixedJune's update is a smaller hotfix focused on stability, polish, and preparations for a busy season of showcases and events. While most of the work this month happened behind the scenes, the game now features three distinct play modes accessible directly from the main menu. Life Mode offers the full city-life experience, Learn Mode focuses on exploring Toronto's landmarks and history, and Arcade Mode provides immediate access to Tram Panic, making one of Retroronto's hidden attractions easier to discover.
changedMany of this month's fixes and improvements came directly from feedback gathered during XP Summit, where Retroronto returned for its third appearance at the event. Alongside showcasing the game, the summit provided valuable opportunities to meet with developers, publishers, investors, journalists, and other members of Canada's growing game development community. You can read more about the experience, and some of the questions it raised about the future of the project, in this month's full devblog.
changedLooking ahead, Retroronto will also be appearing at several Toronto Games Week events throughout June, giving more people the chance to experience the city firsthand. As always, thank you to everyone who continues to play, share feedback, and support the project. Every update, event, and conversation helps move the city forward.
changedAdjusted Main Menu to choose between Life Mode, Learn Mode, and Arcade Mode
changedAdjusted Tram Panic Arcade game's time per stage to be a bit shorter

June's update is a smaller hotfix focused on stability, polish, and preparations for a busy season of showcases and events. While most of the work this month happened behind the scenes, the game now features three distinct play modes accessible directly from the main menu. Life Mode offers the full city-life experience, Learn Mode focuses on exploring Toronto's landmarks and history, and Arcade Mode provides immediate access to Tram Panic, making one of Retroronto's hidden attractions easier to discover.

Many of this month's fixes and improvements came directly from feedback gathered during XP Summit, where Retroronto returned for its third appearance at the event. Alongside showcasing the game, the summit provided valuable opportunities to meet with developers, publishers, investors, journalists, and other members of Canada's growing game development community. You can read more about the experience, and some of the questions it raised about the future of the project, in this month's full devblog.

Looking ahead, Retroronto will also be appearing at several Toronto Games Week events throughout June, giving more people the chance to experience the city firsthand. As always, thank you to everyone who continues to play, share feedback, and support the project. Every update, event, and conversation helps move the city forward.

🕹️ Play the demo:

https://starspray-studios.itch.io/retroronto

📰 Read the full devblog:

https://www.starspraystudios.com/devblog/retroronto-report-19

📣 Join the Discord:

https://discord.gg/KyCAE4YRaS

CHANGES/FIXES:

  • Adjusted Main Menu to choose between Life Mode, Learn Mode, and Arcade Mode

  • Adjusted Tram Panic Arcade game's time per stage to be a bit shorter

  • Players can now quit Tram Panic during gameplay back to main menu using Escape/B

-Fixed a bug where collisions on buildings would be disabled after toggling the map on/off

-Fixed a bug where the player sprite would get cut off seemingly inside the Bank interior

-Prevented players from accessing the map and their phone when working a minigame

-Paused energy drain and game time during player customization

-Adjusted highlights for 'Job Complete' text in Paycheque graphic

-Fixed a bug where the camera zoom would reset after using the map, but not when riding a bike

-Changed Energy and it's UI so that max Energy is related to hunger, and energy Count is related to Fatigue. Adjusted the drain rates of both to better coincide with the time of day.

-Coffee now gives the player some extra energy count instead of increasing max energy

ADDITIONS:

-Added "Learn Mode" to Main Menu

-Added "Arcade Mode" to Main Menu

-Added white fade ins and out to Tram Panic

Source

Steam News / 8 June 2026

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