Full notes
Full ReTrime update
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What changed
- Gameplay
- Balance
- Performance
- Fixes
ReTrime changes
New enemy: Detractor
Spawns on the Floating Pyramids.
Its mobile base attempts to maintain a preferred distance away from its target.
Once at its desired range, the plane takes flight and attacks firing 3 bursts of 2 magnetorbs.
Orbs flank the target, and then magnetize towards eachother.
New items: Magnetorb Dropped by Detractors.
Fire1: Throw magnetic orbs that bounce off walls and enemies, dealing low damage.
After 10 seconds, orbs grow and quickly return to you, dealing high damage to enemies along the way.
Fire2: Return all orbs.
Recall Recipe: Magnetorb + Homing Core + Magnetorb.
Spell cooldown: 2.
All allied projectiles redirect towards you and increase their damage by 20%.
Rebound Recipe: Deflect + Recall.
Spell cooldown: 8.
All enemy projectiles in a large radius around you become yours; redirect towards their previous owners, and increase their damage by 150%.
Pole Stars Recipe: Magnetorb + Pet Stars + Magnetorb.
Fire1: Mark an enemy as the north star’s target.
South star constantly spins firing 5 orbs in different directions.
Orbs get pulled towards the north star.
Mag-Rang Recipe: Bonerang + Magnetorb + Magnetorb.
Fire1: Throw a boomerang which returns after hitting an enemy.
While returning, the boomerang grows larger and deals double damage.
You can only attack again after the boomerang returns.
Smart Watch Recipe: Homing Core + Revelation Gear.
Every 4 seconds, all allied projectiles redirect towards the nearest enemy.
Reworked Items: Homing Core
Consumable.
All allied projectiles redirect towards the nearest enemy.
"Alien technology capable of moving towards nearby targets."
Other Changes:
Added reflections, with a new video setting to control how frequently they update or disable them entirely.
Added visual indicators to (most) passive items.
Greatly improved the performance of how status effect visuals are handled.
Genesis' second phase Pet Star attack was replaced by a new one using Pole Stars.
Magnetic Jugglers are crafted using 2 Magnetorbs instead of Homing Cores.
Destructable boss spawners can now be targeted by weapons such as the pet rock.
Fixed certain passive effects randomly deactivating.
Source
Changelog.gg summarizes and formats this update. How we read updates.
