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Steam News1 November 20187y ago

Rework - Update 2

Hello, i want to share a bit aout the progress of the Rework today. It wont be too much, since everything still looks very unfinished, allthough a lot of progress has been made.

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Full ReThink update

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Repeated intro

Hello, i want to share a bit aout the progress of the Rework today. It wont be too much, since everything still looks very unfinished, allthough a lot of progress has been made. The following Puzzles have been moved or added (in addition to the ones i talked about in the first update):

  • What currently is "22" is now puzzle 12.
  • 13 is new
  • 14 is new
  • 15 and 16 are what currently is "10"

(That huge mess that actually is more than one puzzle) - What currently is "24" is now 17. - 18 is new - 19 is new - 20 is what currently is "26" To wrap things up, here are a few Screenshots that are Work in Progress , and generally unfinished - this is not the final thing. (Allthough i will probably keep the Assets from ReThink 2 for the rework, so its consistent between these games) Performance-wise, i am still targeting a 2x increase in relation to the current performance. (worst case) 11 (currently 9), unfinished, but same layout, more or less:

What changed

0 fixes2 additions0 changes0 removals
  • Performance
  • Gameplay
addedHello, i want to share a bit aout the progress of the Rework today. It wont be too much, since everything still looks very unfinished, allthough a lot of progress has been made. The following Puzzles have been moved or added (in addition to the ones i talked about in the first update): - What currently is "22" is now puzzle 12. - 13 is new - 14 is new - 15 and 16 are what currently is "10" (That huge mess that actually is more than one puzzle) - What currently is "24" is now 17. - 18 is new - 19 is new - 20 is what currently is "26" To wrap things up, here are a few Screenshots that are Work in Progress , and generally unfinished - this is not the final thing. (Allthough i will probably keep the Assets from ReThink 2 for the rework, so its consistent between these games) Performance-wise, i am still targeting a 2x increase in relation to the current performance. (worst case) 11 (currently 9), unfinished, but same layout, more or less:
added14 (new):

14 (new):

16 (currently a part of "10"):

20 (currently "26"):

Source

Steam News / 1 November 2018

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