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Steam News21 December 20187y ago

[Update 16] - Patchnotes

As i said yesterday, here are some (more in depth) Patchnotes for the Rework: This Update fixed the two most critizised things of the game, the Jumping Puzzles and the Performance.

Full notes

Full ReThink update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix6 additions3 changes0 removals
  • Performance
  • UI and audio
  • Gameplay
fixedAs i said yesterday, here are some (more in depth) Patchnotes for the Rework: This Update fixed the two most critizised things of the game, the Jumping Puzzles and the Performance.
addedOverview:Jumping Puzzles have been removed - Performance has been improved - New Content has been added - New Features have been added - New Menu and UI - Slightly improved visuals - Improved Tutorial
addedJumping Puzzles:All of them have been removed and replaced with new Laser-Puzzles. The "Floor Tile" Puzzles have also been removed and partly replaced. (In Puzzles where they were mandatory for progress.)
changedPerformance:GPU-Performance has been massively improved, up to 2x or more. (Depends on Hardware, Drivers and other factors.) The game is now a bit more CPU-Heavy than it was previously.
addedNew Content:New puzzles: 8, 9, 13, 14, 18, 19, 21, 22, 23, 24, 25, 31, 32, 33, 34, 35, 36, 37, 38 Changed Puzzles (these are the old Numbers, they might also have been relocated in the new version.): 3, 4, 32, 27, 29, 30
addedNew Features:A 4th Cube has been added to the game. A new mechanic to replace the old "Energy Cells" has been added.

As i said yesterday, here are some (more in depth) Patchnotes for the Rework: This Update fixed the two most critizised things of the game, the Jumping Puzzles and the Performance.

Overview:

  • Jumping Puzzles have been removed - Performance has been improved - New Content has been added - New Features have been added - New Menu and UI - Slightly improved visuals - Improved Tutorial

Jumping Puzzles:

All of them have been removed and replaced with new Laser-Puzzles. The "Floor Tile" Puzzles have also been removed and partly replaced. (In Puzzles where they were mandatory for progress.)

Performance:

GPU-Performance has been massively improved, up to 2x or more. (Depends on Hardware, Drivers and other factors.) The game is now a bit more CPU-Heavy than it was previously.

New Content:

New puzzles: 8, 9, 13, 14, 18, 19, 21, 22, 23, 24, 25, 31, 32, 33, 34, 35, 36, 37, 38 Changed Puzzles (these are the old Numbers, they might also have been relocated in the new version.): 3, 4, 32, 27, 29, 30

New Features:

A 4th Cube has been added to the game. A new mechanic to replace the old "Energy Cells" has been added.

New Menu and UI

The game now uses the Menu and UI from Rethink 2, and also some of its Assets.

Slightly improved visuals

Visuals have been improved in some Areas. This means:

  • More "out of Level Decoration"
  • More Lights that actually emit Light.
  • Higher quality Assets
  • New Effects
  • Many more small changes and improvements

Improved Tutorial:

The Tutorials have been improved. They do now show a more detailed explanation and a small video.

Previous Version of the Game:

When launching the game you can now choose which version you want to launch. Achievements work in both versions, but they wont fit the old one anymore in terms of description. Your old Savegames still work with the old version of the game. Savegames of both versions are independent from each other. Support for the old version will not be provided in the future, it will stay as it is, as long as it works. (This means: If it doesnt work anymore due to a Windows Update etc. i will remove it, until then, it will stay.) Thats all for now, thank you for your patience and support.

Source

Steam News / 21 December 2018

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