Full notes
Full ReThink update
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Repeated intro
Hello, i decided to share a bit about the current progress of the rework for this game. Please keep in mind that the comparisons below are made with a highly unfinished version of the rework, the visuals are not final. (Decoration is missing, its practically using ReThink 2s Assets, etc.) My goal is to stay close to the current version of the game for Puzzles that dont change. (Left: current, Right: Work in progress):
What changed
- Gameplay
- Performance
Some areas will be replaced entirely due to the removal of the jumping-stuff and the floor-tiles. (Left: current, Right: Work in progress):
"4", current vs. new. (There are also changes to the puzzle you cant see on this image, but thats on purpose :P):
And here we have "5", which also keeps the current layout in general.
"3" has been entirely replaced and 4 has been altered. New Puzzles have been added between (what currently is) 7 and 8, which moves 8 to 10, and 9 to 11 in terms of numbering. Even without optimizing, the current performance already is 50% better than before (will probably go up to 100% or even more when i start to wrap things up) The game will also use the new Menu i made for ReThink 2, so that there finally is something that actually looks like a menu. The "current version" (which you can play right now) is planned to stay besides the new one, it will be re-added after the patch went live. It will be a FREE Update for everyone who already owns this game, or is going to buy it in the future. The patch is planned for early december, maybe even end of november, depending on how well everything goes. Feel free to leave your comments, ideas and opinions below. Thank you, have a nice day.
Source
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