Update history
Latest Retchid updates
Search patches, hotfixes, and dev posts. Load more to keep browsing the timeline.
Browse updates
Published changes
Search updates. Filter by source or date. Open any row for the full patch notes, or load more to continue the timeline.
- Retchid
Retchid Development Update 28
Hello everyone, A small update on what Solarsplace and I worked on this month. We'll have more specific details next month with some new and updated gameplay of updated levels in Episode 2. AI Solarsplace managed to get…
Patch notes3 changesGameplay - Retchid
Retchid Development Update 27
Hello everyone, Before we finished for a Christmas break last year I pushed out a patch that replaced most of the human animations with updated staggers, stuns, attacks, walks, deaths, etc you can read about the notes h…
Patch notes3 changesGameplayBalance - Retchid
Retchid EA Patch V0.85
Hello all, This patch focuses on improving the enemy engagement experience with improved animations as the focal point and saving/loading bugs. Since the newer enemies have higher quality animations, it left a differenc…
Store7 changesFixGameplay - Retchid
Development Update #26
Hello everyone, For November I continued the work on the remaining animations for the new enemies and Solarsplace continued working on the AI code. Code We found a few little quirks in the code that were cleaned up like…
Patch notes7 changesFixGameplay - Retchid
Development Update #25
Hello all, Zombie here with the October update, giving you a brief run down on what we did and are doing. Code This month Solarsplace worked on the Toahuggoa (a giant toxic toad for episode 3) The Gorgonops class has be…
Patch notes6 changesGameplayBalance - Retchid
Development Update #24
Hello everyone, Zombie here with a brief over view of what we worked on in September. Code Solarsplace worked on bringing life to the Flameborn Knight Bile Human, Bodi Gorn, and a few misc fixes here and there. Art This…
Store3 changesUI/audioBalance - Retchid
Development Update #23
Hello everyone, Zombie here with August's developer update on what we got up to. General update On the weekend I pushed out a patch that added all the remaining maps to the debug menu. Once all the remaining enemies are…
Store4 changesMapsBalance - Retchid
Retchid Patch #16
Hello All, I'm Zombie, the main developer who does all the level design, characters, weapons ,animation, textures, models, design, (essentially all the content in the game) along side Solarsplace who works on the code s…
Store9 changesGameplayMaps - Retchid
Development Update #22
Hello all, In the month of July while surviving the heat waves we got more code work done and more environment art done for the levels, in fact, all the environment art for the levels is now completed! Work will now mov…
Event3 changesGameplay - Retchid
Development Update #21
Hello everyone, For the month of June work progressed on the levels (only 1.5 levels left!), and AI code. With some miscellaneous work done here and there. Code The Legion Knight's work has been completed, all its mecha…
Patch notes - Retchid
Development Update #20
Hello everyone, This month AI progressed well, the Legion Knight is now being worked on, and art wise the environment art for Episode 3's maps is finished and work began on the few remaining Episode 2 levels. Misc Featu…
Security10 changesMapsGameplay - Retchid
Development Update #19
Hello everyone, This month work continued on E3M5, and more coding continued for the new AI enemies. E3M5 - Palace of the Bygones Most of the the environment art is completed for E3M5, just the final details of the Tomb…
Patch notes2 changesGameplayMaps - Retchid
Development Update #18
Hello Everyone, A big thanks to everyone for their continued support and feedback on the game. We're taking notes of all your feedback on all things across the board (we also have some small additional features coming d…
Patch notes5 changesGameplay - Retchid
Get Retchid for 20% off in the Steam Spring Sale!
Hello all, Spring time has arrived, and so has the Steam Spring Sale where Retchid is now 20% off. What is Retchid? For the uninitiated, Retchid is a gory, atmospheric first person shooter that challenges you throughout…
Patch notes2 changesGameplayWorkshop - Retchid
Development Update #17
Hello everyone, In February the environment art for E3M4 - Palace of Memories was completed. Work also began on E3M2 - Temple of Hidden Ways. Code Some code was also worked on, fixing a bug where if an AI was instantly…
Patch notes1 changeGameplay - Retchid
Development Update #16
Hello all, In January E3M4 - Palace of Recollection was worked on. It was almost all finished before the update, just a few rooms in the last area of the map need working before E3M2 will be worked on. With E3M4 you'll…
Announcement2 changesMaps




