Full notes
Full Retchid update
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Repeated intro
Hello everyone,
What changed
- UI and audio
- Store
- Balance
Zombie here with a brief over view of what we worked on in September.
Code
Solarsplace worked on bringing life to the Flameborn Knight Bile Human, Bodi Gorn, and a few misc fixes here and there.
Art
This month I managed to get the high poly sculpts, low polys, textures, some rigging, and some block out animations done for a few enemies.
Remnant of Shoggoth
The Remnant of Shoggoth are offshoots of the boss from E1M7, Shoggoth. The roam the halls of Episode 2 unleashing strong ranged attacks and producing fog around it's area. The model is finished with a rig and basic animations.
Dhole
This Eldritch Growth eating maggot got a bit of a touch up and the texture work completed. You'll find these enemies in large groups chowing down on the Growth around the facility.
Evoker of Yith
The Evoker of Yith is a weak enemy to fight against directly. the Evoker squeezes a Beyond Worm (which will let out a odd sound so you'll know) to make a call to the Beyond to summon Deep Ones to its aid to defend it.
If left unchecked, can summon quite a lot of helpers, so you're best to deal with the Evoker as soon as possible or you're be quickly out numbered.
Legion Knight
The Legion knight has its weapons and model all completed and is ready for skin weighting and animation.
Toahuggoa
The Toahuggoa is a large poisonous Toad like creature who lives in the swamp levels of Episode 3.
The model was already completed along with the rig and weighting. But I wanted to give it a bit of color and bring it in line with the quality of all the other enemies in Retchid.
Gorgonops
An enemy that was inspired by the Prehistoric creature of the same name, a very fast strong enemy that you'll encounter in Ep3. It has no eyes so your Shotgun stun alt fire has no effect here.
Flameborn Knight
These Knights were a part of the Great Ones army, who fell during the battle against the Morsgoroth (the inhabitants of Episode 3). The lava on Morsgoroth has strange life producing qualities that can't be explained..... Over time the Knights became rejuvenated and were born anew.
Strong melee attacks along with devastating are damage. A very dangerous foe.
Cheers for reading.
Have a good one!
Source
Changelog.gg summarizes and formats this update. How we read updates.
