PATCH NOTES! /////////////////////// Version 2.0.30 - 11/05/2019 [] Revolver can now equip Acog and Sniper scopes [] Fixed Auto Select with Hotbar, should now auto equip and unequip Building Parts now [] You can now ful
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Full Resilience Wave Survival update
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changedPATCH NOTES! /////////////////////// Version 2.0.30 - 11/05/2019 [] Revolver can now equip Acog and Sniper scopes [] Fixed Auto Select with Hotbar, should now auto equip and unequip Building Parts now [] You can now fully rotate weapons from Customise UI [] New First and Third Person Weapon Tracers [] Fixed Weapon Customiser Settings Guns Attachments ingame, You may need to rebuy some Weapons [] Now when you scrap a Weapon all Attachments will be lost too, and will need to be re-purchased if you decide to buy the weapon again [] Fixed m14 Fire animation no correctly set from previous update [] Added a new option for mouse smoothing, new default is now set to 0 smoothing, previous this was set 65% smoothing, you can change thru Options [] Added a the top water surface while underwater looking up [] Fixed DTSRS and AMR fov without any scopes [] Improvements to weapon clipping from First Person [] Lowered quality or the Sky background Blur [] Removed grain and blood stain from all UI's [] Increase all Bosses Health and Min/Max Damage Amounts [] Fixed Flying Insect Avatar and wings sound fx [] Round 3 Weapons recoil [Pretty much there now] [] AKM rate of fire has been lowered to better match real work counterpart [] New Fire sounds for AKM [] Lowered the impact of Muzzle Flash and barrel smoke [] Sword Damage Boost, Range Increase and Rate of Fire Increase [] Improvements to Impact FX, Metal, Stone [] New Blood FX for Zombies after decapitation [] AI will now backup if too close to Attack, based on odds they wont always decide to move back
Resilience Wave Survival changes
changedPATCH NOTES! /////////////////////// Version 2.0.30 - 11/05/2019 [] Revolver can now equip Acog and Sniper scopes [] Fixed Auto Select with Hotbar, should now auto equip and unequip Building Parts now [] You can now fully rotate weapons from Customise UI [] New First and Third Person Weapon Tracers [] Fixed Weapon Customiser Settings Guns Attachments ingame, You may need to rebuy some Weapons [] Now when you scrap a Weapon all Attachments will be lost too, and will need to be re-purchased if you decide to buy the weapon again [] Fixed m14 Fire animation no correctly set from previous update [] Added a new option for mouse smoothing, new default is now set to 0 smoothing, previous this was set 65% smoothing, you can change thru Options [] Added a the top water surface while underwater looking up [] Fixed DTSRS and AMR fov without any scopes [] Improvements to weapon clipping from First Person [] Lowered quality or the Sky background Blur [] Removed grain and blood stain from all UI's [] Increase all Bosses Health and Min/Max Damage Amounts [] Fixed Flying Insect Avatar and wings sound fx [] Round 3 Weapons recoil [Pretty much there now] [] AKM rate of fire has been lowered to better match real work counterpart [] New Fire sounds for AKM [] Lowered the impact of Muzzle Flash and barrel smoke [] Sword Damage Boost, Range Increase and Rate of Fire Increase [] Improvements to Impact FX, Metal, Stone [] New Blood FX for Zombies after decapitation [] AI will now backup if too close to Attack, based on odds they wont always decide to move back
PATCH NOTES! /////////////////////// Version 2.0.30 - 11/05/2019 [] Revolver can now equip Acog and Sniper scopes [] Fixed Auto Select with Hotbar, should now auto equip and unequip Building Parts now [] You can now fully rotate weapons from Customise UI [] New First and Third Person Weapon Tracers [] Fixed Weapon Customiser Settings Guns Attachments ingame, You may need to rebuy some Weapons [] Now when you scrap a Weapon all Attachments will be lost too, and will need to be re-purchased if you decide to buy the weapon again [] Fixed m14 Fire animation no correctly set from previous update [] Added a new option for mouse smoothing, new default is now set to 0 smoothing, previous this was set 65% smoothing, you can change thru Options [] Added a the top water surface while underwater looking up [] Fixed DTSRS and AMR fov without any scopes [] Improvements to weapon clipping from First Person [] Lowered quality or the Sky background Blur [] Removed grain and blood stain from all UI's [] Increase all Bosses Health and Min/Max Damage Amounts [] Fixed Flying Insect Avatar and wings sound fx [] Round 3 Weapons recoil [Pretty much there now] [] AKM rate of fire has been lowered to better match real work counterpart [] New Fire sounds for AKM [] Lowered the impact of Muzzle Flash and barrel smoke [] Sword Damage Boost, Range Increase and Rate of Fire Increase [] Improvements to Impact FX, Metal, Stone [] New Blood FX for Zombies after decapitation [] AI will now backup if too close to Attack, based on odds they wont always decide to move back