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Steam News7 March 20264mo ago

Demo Update – D-Pad Support, Combat Improvements & Weapon Balance

Reloadian Demo Update – Controls & Combat Improvements We've released a new demo update focused on controller usability, combat responsiveness, and weapon balance.

In this update5

Full notes

Full RELOADIAN update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix4 additions8 changes0 removals
  • Balance
  • Gameplay
  • Fixes
addedReloadian Demo Update – Controls & Combat ImprovementsWe've released a new demo update focused on controller usability, combat responsiveness, and weapon balance. Thanks to everyone who played the demo and shared feedback!
added🎮 Controller ImprovementsD-Pad Movement Support Added
added🎮 Controller ImprovementsYou can now use the D-Pad for character movement , giving players more flexibility with controller input.
changed🎮 Controller ImprovementsBecause of this change, some controller inputs have been updated:
changed🎮 Controller ImprovementsMelee Weapon Swap → [c]RB + X[/c]
changed🎮 Controller ImprovementsRanged Weapon Swap → [c]RB + Y[/c]

RELOADIAN changes

addedWe've released a new demo update focused on controller usability, combat responsiveness, and weapon balance. Thanks to everyone who played the demo and shared feedback!
addedD-Pad Movement Support Added
addedYou can now use the D-Pad for character movement , giving players more flexibility with controller input.
changedBecause of this change, some controller inputs have been updated:
changedMelee Weapon Swap → [c]RB + X[/c]

Reloadian Demo Update – Controls & Combat Improvements

We've released a new demo update focused on controller usability, combat responsiveness, and weapon balance. Thanks to everyone who played the demo and shared feedback!

🎮 Controller Improvements

D-Pad Movement Support Added

You can now use the D-Pad for character movement, giving players more flexibility with controller input.

Because of this change, some controller inputs have been updated:

  • Melee Weapon Swap → [c]RB + X[/c]

  • Ranged Weapon Swap → [c]RB + Y[/c]

  • Inventory → [c]RB + A[/c]

⚔️ Combat Improvements

Earlier Defensive Cancels

You can now activate Dash and Shield slightly earlier during attack animations, allowing quicker defensive reactions and smoother combat flow.

Attack Input Fix

Fixed an issue where attacks could occasionally fail to trigger during the final frame of an attack animation.

🧗 Movement Improvements

Wall Jump Adjustment

Wall jumps are now faster and stronger, improving responsiveness and making traversal feel more dynamic.

🗡 Weapon Balance

Weapon Range Adjustments

Weapon attack ranges have been refined so the difference between weapons—from daggers to spears —is more noticeable and distinct.

We’ll continue improving the demo based on your feedback. Thanks for playing Reloadian!

Source

Steam News / 7 March 2026

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