In this update7
Full notes
Full RELOADIAN update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Gameplay
- Balance
RELOADIAN changes
🛠️ Update Patch Notes
We’ve made several improvements to combat responsiveness, multiplayer features, and overall UI clarity. This update also introduces new Codex options and prepares for upcoming playtests.
🎮 New Features
Room Key Invite System Added
You can now invite friends using a room key in both Co-op and PvP
⚔️ Combat Improvements
Faster Cancel Timing
Dash and Shield cancels are now more responsive
🧪 Difficulty & Life Adjustments
Easy: 3 Lives
Normal: 2 Lives
Hard: 1 Life
🧩 UI Improvements
Improved readability for:
Weapons
Codex
Core
🆕 New Codex Added
-50% Max HP / +100% Attack Power
-30% Max HP / Increased Critical Chance / Increased Critical Damage
📢 Playtest Announcement
We will begin running regular playtests starting next week.
These sessions will focus on:
Co-op gameplay
PvP balance
Combat tuning
Your feedback will directly help shape the game — we hope to see you there.
👉 Make sure to request access to the Steam Playtest and join us!
Source
Changelog.gg summarizes and formats this update. How we read updates.
