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Steam News31 March 20263mo ago

Reloadian Demo Update – Codex Rework & Bug Fixes

Hello, this is the Reloadian team. The demo has been updated with a major system overhaul and several improvements.

In this update1

Full notes

Full RELOADIAN update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello, this is the Reloadian team.

What changed

3 fixes2 additions4 changes0 removals
  • Gameplay
  • Performance
  • Fixes
changedThe demo has been updated with a major system overhaul and several improvements.
addedThis update focuses on a full Codex system rework , new Codex additions , improved responsiveness, and important bug fixes.
changedThe biggest change is the direction of the Codex system. Going forward, Codex will be developed as a trigger-based buff system , activating based on player actions and combat situations. This will enable more distinct builds and deeper gameplay variety.
addedKey UpdatesNew Codex added
changedKey UpdatesImproved jump and wall-jump responsiveness
fixedKey UpdatesFixed an issue where the game would not launch on some D3D12-supported GPUs

RELOADIAN changes

changedThe demo has been updated with a major system overhaul and several improvements.
addedThis update focuses on a full Codex system rework , new Codex additions , improved responsiveness, and important bug fixes.
changedThe biggest change is the direction of the Codex system. Going forward, Codex will be developed as a trigger-based buff system , activating based on player actions and combat situations. This will enable more distinct builds and deeper gameplay variety.
addedNew Codex added
changedImproved jump and wall-jump responsiveness

The demo has been updated with a major system overhaul and several improvements.

This update focuses on a full Codex system rework, new Codex additions, improved responsiveness, and important bug fixes.

The biggest change is the direction of the Codex system. Going forward, Codex will be developed as a trigger-based buff system, activating based on player actions and combat situations. This will enable more distinct builds and deeper gameplay variety.

Key Updates

  • Full Codex system rework

  • New Codex added

  • Codex evolving into a trigger-based buff system

  • Improved jump and wall-jump responsiveness

  • Fixed an issue where the game would not launch on some D3D12-supported GPUs

  • Fixed a bug where the Laser Carbine would occasionally not register hits

  • Fixed infinite dash bug

We focused on improving both game feel and stability in this demo update. Codex will continue to expand as a core system driving build diversity in Reloadian.

Thank you for playing the demo and sharing your feedback. We’ll keep improving the game with your input.

🚀 Co-op Playtest is happening this weekend! Don’t miss it — click “Request Access” now and join the test.

Source

Steam News / 31 March 2026

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