In this update3
Full notes
Full RELOADIAN update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Fixes
- Gameplay
- Balance
- Performance
RELOADIAN changes
⚔️ 1. Tutorial & Content Improvements
Tutorial completion is now automatically saved
Improved tutorial dialogue and mission brief UI/animations
Updated tutorial boss outro cutscene and Game Over UI
Fixed potion count inconsistency at the start of the tutorial
The overall tutorial flow and clarity have been refined.
🎨 2. UI & Visual Improvements
Reworked weapon selection screen presentation and UI layout
Adjusted Match End and Warning UI animation timing
Removed legacy UI elements and cleaned up prefab structures
Added Nintendo Pro Controller button icons
These changes improve readability and overall presentation, especially in PvP.
⚙️ 3. Combat & System Improvements
Improved command input responsiveness
Adjusted one-handed sword aerial balance
Refined character turning and control feel
Updated aerial combat tuning per weapon
Simplified hotkey input conditions and improved stability
Expanded Quantum player editor functionality
Combat pacing and overall gameplay feel have been further polished.
We’ll continue monitoring gameplay during Steam Next Fest.
If you notice changes in feel or balance, please share your feedback through the Steam feedback link.
Your input helps us refine and strengthen Reloadian’s combat experience.
Source
Changelog.gg summarizes and formats this update. How we read updates.
