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Steam News19 August 20223y ago

V0.9.0 coming next month!

Hi everyone, we are here to update our progress so fast. We will update v0.9.0 next month, probably will be mid of Sep to the end of Sep. Here is the update list: -update the main scene and battle scene UI.

Full notes

Full Reincarnated As A Monster update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix1 addition0 changes0 removals
  • Gameplay
  • Balance
fixedHere is the update list: -update the main scene and battle scene UI. -add battle character animation when attacking/casting/receiving damage -added damage number font according to the damage type. -unlock the sea area -added more sea monsters and sea area stories. -dungeon mini-map system has been reworked to solve the problem -added difficulty selection(previous save files will be easy difficulty): -easy(level up giving 3 skill points, weak enemies) -normal(level up giving 2 skill points, normal enemies) -hard(level up giving 2 skill points, strong enemies) -reality(level up giving 1 skill point, strong enemies) -fixed some location and story bugs. -adjust skills cost(some skills are too powerful but low cost) and enhancement cost(power up now will x2 the skill cost, before is x1.5). -fix sometime sound effects did not play.
addedwe will be working on the following but not sure it will be in the next update: -hotkey for main/explore/battle scene -secret merchant selling random powerful stuff -day 101~150 story -new skills -new dungeon -added critical chance setting

Reincarnated As A Monster changes

fixedHere is the update list: -update the main scene and battle scene UI. -add battle character animation when attacking/casting/receiving damage -added damage number font according to the damage type. -unlock the sea area -added more sea monsters and sea area stories. -dungeon mini-map system has been reworked to solve the problem -added difficulty selection(previous save files will be easy difficulty): -easy(level up giving 3 skill points, weak enemies) -normal(level up giving 2 skill points, normal enemies) -hard(level up giving 2 skill points, strong enemies) -reality(level up giving 1 skill point, strong enemies) -fixed some location and story bugs. -adjust skills cost(some skills are too powerful but low cost) and enhancement cost(power up now will x2 the skill cost, before is x1.5). -fix sometime sound effects did not play.
addedwe will be working on the following but not sure it will be in the next update: -hotkey for main/explore/battle scene -secret merchant selling random powerful stuff -day 101~150 story -new skills -new dungeon -added critical chance setting

Hi everyone, we are here to update our progress so fast. We will update v0.9.0 next month, probably will be mid of Sep to the end of Sep.

Here is the update list: -update the main scene and battle scene UI. -add battle character animation when attacking/casting/receiving damage -added damage number font according to the damage type. -unlock the sea area -added more sea monsters and sea area stories. -dungeon mini-map system has been reworked to solve the problem -added difficulty selection(previous save files will be easy difficulty): -easy(level up giving 3 skill points, weak enemies) -normal(level up giving 2 skill points, normal enemies) -hard(level up giving 2 skill points, strong enemies) -reality(level up giving 1 skill point, strong enemies) -fixed some location and story bugs. -adjust skills cost(some skills are too powerful but low cost) and enhancement cost(power up now will x2 the skill cost, before is x1.5). -fix sometime sound effects did not play.

we will be working on the following but not sure it will be in the next update: -hotkey for main/explore/battle scene -secret merchant selling random powerful stuff -day 101~150 story -new skills -new dungeon -added critical chance setting

Thanks for your support and waiting.

Source

Steam News / 19 August 2022

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