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Steam News21 December 20241y ago

Merry Christmas & Happy New Year!

Hi all, We wanted to share an update on our development progress. First and foremost, we apologize for the lack of updates over the past few months.

Full notes

Full Reincarnated As A Monster update

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What changed

0 fixes2 additions2 changes0 removals
  • Events
  • Gameplay
  • Performance
changedWe wanted to share an update on our development progress. First and foremost, we apologize for the lack of updates over the past few months. While we've made some progress during this time, it's been much slower than we had hoped. With the holiday season coming up, we’ll be taking some time off until the end of January, which may further slow down the rework process. We apologize for this in advance and appreciate your understanding.
addedWe are truly grateful for your continued support as we work on the new version of the game using Godot. Currently, we are about 50% complete and plan to accelerate development starting in February.
changedExplore Map System Dungeon System Party System Team Collect System Scenario System Optimization of the Game
addedLastly, we want to sincerely thank you for your support and patience. We wish you a Merry Christmas and a Happy New Year!

Reincarnated As A Monster changes

changedWe wanted to share an update on our development progress. First and foremost, we apologize for the lack of updates over the past few months. While we've made some progress during this time, it's been much slower than we had hoped. With the holiday season coming up, we’ll be taking some time off until the end of January, which may further slow down the rework process. We apologize for this in advance and appreciate your understanding.
addedWe are truly grateful for your continued support as we work on the new version of the game using Godot. Currently, we are about 50% complete and plan to accelerate development starting in February.
changedExplore Map System Dungeon System Party System Team Collect System Scenario System Optimization of the Game
addedLastly, we want to sincerely thank you for your support and patience. We wish you a Merry Christmas and a Happy New Year!

Hi all,

We wanted to share an update on our development progress. First and foremost, we apologize for the lack of updates over the past few months. While we've made some progress during this time, it's been much slower than we had hoped. With the holiday season coming up, we’ll be taking some time off until the end of January, which may further slow down the rework process. We apologize for this in advance and appreciate your understanding.

We are truly grateful for your continued support as we work on the new version of the game using Godot. Currently, we are about 50% complete and plan to accelerate development starting in February.

Here’s what we’ve accomplished so far:

  • Battle System Skill System Evolution System Training System

The following features are still in progress:

  • Explore Map System Dungeon System Party System Team Collect System Scenario System Optimization of the Game

While we can’t provide an exact timeline for completion, we’ll continue to share updates on our progress in the future.

Lastly, we want to sincerely thank you for your support and patience. We wish you a Merry Christmas and a Happy New Year!

Source

Steam News / 21 December 2024

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