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Steam News21 April 20242y ago

Let's poll for our future update!

Hi all, We know we haven't updated any news for quite some time, and first of all, we want to apologize for this.

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Full Reincarnated As A Monster update

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  • Gameplay
changedWe know we haven't updated any news for quite some time, and first of all, we want to apologize for this. We've been facing some challenges since switching from Unity to the Godot Game Engine; it has more complexities than we anticipated. As of now, we have completed around 30% of the content migration to Godot. Additionally, from March until the end of June, we will be occupied with our full-time jobs, so we will only be able to resume work on this project around July.

Reincarnated As A Monster changes

changedWe know we haven't updated any news for quite some time, and first of all, we want to apologize for this. We've been facing some challenges since switching from Unity to the Godot Game Engine; it has more complexities than we anticipated. As of now, we have completed around 30% of the content migration to Godot. Additionally, from March until the end of June, we will be occupied with our full-time jobs, so we will only be able to resume work on this project around July.

Hi all,

We know we haven't updated any news for quite some time, and first of all, we want to apologize for this. We've been facing some challenges since switching from Unity to the Godot Game Engine; it has more complexities than we anticipated. As of now, we have completed around 30% of the content migration to Godot. Additionally, from March until the end of June, we will be occupied with our full-time jobs, so we will only be able to resume work on this project around July.

Upon resuming the project, we anticipate that the transition process will take longer than expected. We estimate that it will require approximately 5 months, putting us at the end of the year... We understand that this timeline may seem lengthy, but we want to avoid releasing a buggy version of the game, similar to what happened with our first release.

Therefore, we are conducting a poll in the Discussion: Should we finish the game in Unity first and then convert it to Godot later, or should we directly finish it in Godot?

We hope everyone can provide some input, as we will adjust our development progress accordingly.

Thank you very much.

Source

Steam News / 21 April 2024

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