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Steam News1 October 20259mo ago

EA Demo 1.0.3 - Tactical Systems Update

Features & Additions Added durability and jamming to weapons! Weapons can be repaired in the inventory crafting.

Full notes

Full Red Tears: Angola update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes7 additions7 changes0 removals
  • Gameplay
  • UI and audio
  • Balance
  • Maps
  • Performance
  • Fixes
addedAdded durability and jamming to weapons! Weapons can be repaired in the inventory crafting.,
addedAdded new group behaviours to AI, they can now coordinate with eachother, for example reduces multiple ai clumping up when investigating a sound, one will stand back and keep watch! Behaviours are influenced by distance and group size. In the future new unit types such as officers or medics may be able take priority!
changedHold R on a dropped weapon to loot/scavenge it's magazine's loaded ammo,
addedNew Mocapped Critical Heal animation,
changedInventory UI improvements,
addedNew "hold" input types,

Red Tears: Angola changes

addedAdded durability and jamming to weapons! Weapons can be repaired in the inventory crafting.,
addedAdded new group behaviours to AI, they can now coordinate with eachother, for example reduces multiple ai clumping up when investigating a sound, one will stand back and keep watch! Behaviours are influenced by distance and group size. In the future new unit types such as officers or medics may be able take priority!
changedHold R on a dropped weapon to loot/scavenge it's magazine's loaded ammo,
addedNew Mocapped Critical Heal animation,
changedInventory UI improvements,

Features & Additions

  • Added durability and jamming to weapons! Weapons can be repaired in the inventory crafting.,

  • Added new group behaviours to AI, they can now coordinate with eachother, for example reduces multiple ai clumping up when investigating a sound, one will stand back and keep watch! Behaviours are influenced by distance and group size. In the future new unit types such as officers or medics may be able take priority!

  • Hold R on a dropped weapon to loot/scavenge it's magazine's loaded ammo,

  • New Mocapped Critical Heal animation,

  • Inventory UI improvements,

  • New "hold" input types,

  • Reduced ammo carrying capacities,

  • Tweaks to some weapon textures,

  • Added camera bob & sway animations,

  • Improvements to wind ambience,

  • Added blood material overlay from taking damage,

  • Improved tree draw distance,

  • Added chest pat animation when trying to reload without any spare ammo,

  • More..,

Bugs

  • Fixed out of bounds clipping players under the map sometimes,

  • (Partially) fixed item & arm animations getting desynced at low fps,

  • Fixed being in freelook mode when alt+tabbing

In the next update expect more content, map updates and ever continuous ai updates.

Enjoy!Steam post imageSteam post image

Source

Steam News / 1 October 2025

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