Full notes
Full Red Tears: Angola update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
Red Tears: Angola changes
EA Demo 1.0.2
This is Part 1 of the AI overhaul update. It focuses mainly on behind the scenes stuff, giving AI the capability to handle multiple stimuli through visual & auditory detection (instead of just 1), giving more realistic reactions to the world around them.
Future updates will focus on behaviour, unit types, coordination and more.
Overhaul to how AI perceive and manage stimuli, allowing more effect reactions when handling multiple incoming stimuli (such as age, distance, faction, memory etc..)
New world encounter - Skirmish between MPLA and UNITA soldiers
Grass colour adjustments to be less yellow and more gold/brown
Resize window mode according to monitor screen size
Added bloom
Steam post imageSteam post image
Also, the MoCap suit has arrived! So expect high quality animations in the future! Steam post image
Source
Changelog.gg summarizes and formats this update. How we read updates.
