We are happy to deliver an update for Red Alliance which features minor improvements and bug fixes.
Full notes
Full Red Alliance update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
1 fix0 additions3 changes0 removals
Gameplay
Performance
changedWe are happy to deliver an update for Red Alliance which features minor improvements and bug fixes.
changedMain Improvements:
changedFollowing up on the previous update, some more NPCs' ammo drops have been increased in the pre-Outpost Battle -Main Menu has received several improvements, including physics bug fixes as well as corrections for some props functionality.
fixedChanged the font in the achievements tab in the menus to match the overall new UI font. -Improved memory management -Minor light optimization throughout the levels. Light culling can now be toggled on/off from the console with "r_light_culling" command. -Fixed potential infinite dark starting screen bug discovered in the previous update -Updated credits
Red Alliance changes
changedWe are happy to deliver an update for Red Alliance which features minor improvements and bug fixes.
changedMain Improvements:
changedFollowing up on the previous update, some more NPCs' ammo drops have been increased in the pre-Outpost Battle -Main Menu has received several improvements, including physics bug fixes as well as corrections for some props functionality.
fixedChanged the font in the achievements tab in the menus to match the overall new UI font. -Improved memory management -Minor light optimization throughout the levels. Light culling can now be toggled on/off from the console with "r_light_culling" command. -Fixed potential infinite dark starting screen bug discovered in the previous update -Updated credits
We are happy to deliver an update for Red Alliance which features minor improvements and bug fixes.
Main Improvements:
-Following up on the previous update, some more NPCs' ammo drops have been increased in the pre-Outpost Battle -Main Menu has received several improvements, including physics bug fixes as well as corrections for some props functionality.
Other Fixes:
-Changed the font in the achievements tab in the menus to match the overall new UI font. -Improved memory management -Minor light optimization throughout the levels. Light culling can now be toggled on/off from the console with "r_light_culling" command. -Fixed potential infinite dark starting screen bug discovered in the previous update -Updated credits