Full notes
Full Recursive update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- UI and audio
- Gameplay
- Fixes
- Performance
This update has been in the works for a long time. This is the first phase of it's release, and honestly there's a chance it'll suck...
All the newly available languages had every text component mostly translated one-by-one through a mix of Python scripts, Google Translate, and random user verification (Literally asked random people if something made sense lol)
Through user feedback, and possibly a professional translation service down the line, I'll be adding more languages and improving these existing ones. That will unfortunately take some time, but I'm hoping this will at least be a nice introduction to the game for the players across the world who have requested it in their native tongue.
Added a language selector in the settings
Added first draft translations for Spanish, Simplified Chinese, Brazilian Portuguese, German, Japanese, Korean, and Russian
Fixed a bug that wasn't allowing the completion of the Archmage Council achievement
Fixed an issue with currency going negative after hitting a certain threshold
Fixed an issue with Forge of Creation enhancing and amplifications costs going negative
Buying upgrades with the "Max" option selected will now stop at the base max level first if the Overcharge prestige is enabled. This prevents accidentally buying 60 upgrades past the cap when trying to max out base levels first
Fixed an issue where some upgrade description numbers were being rounded down instead of showing the correct value
Added more numerical notations to the number formatter (Cause some of y'all are insane)
Gambler's Den now supports a theoretically infinite number for betting (Don't spend it all in one place)
Further improved the FPS dropping issue caused by damage and auto-click rates at excessive values (Tested with 19999824793567163000000000000000000000000000000000000000000000000000000000000000000000000000000000000001999982479356716300000000000000000000000000000000000000000000000000000000000000000000000000000000000000 auto click)
Added number formatting to knight stats
Added number formatting across the board to equipment stats and bonuses
Added a new first time language selection modal, will appear on first launch (and once for existing players)
Abyssal Titan and The Mimic now have a chance to drop any material from previous runs (base 1%)
Added number formatting to the enemy drop list
The Mimic has been reworked (Still temporary, testing a feature). The mimic now goes up a level every time it's killed. It gains 25% of the previous levels HP, and drops 25% more XP per kill. This is a placeholder boss for now for those who want to test how far they can push the limits
Added an "All" button to the 3 main upgrade screens (This purchases all upgrades, iterating through each and buying the cheapest where possible)
Added number formatting to pretty much everywhere else I could think of
Source
Changelog.gg summarizes and formats this update. How we read updates.
