Full notes
Full Realms of Antiquity: The Shattered Crown update
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What changed
- UI and audio
- Gameplay
Realms of Antiquity: The Shattered Crown changes
Bugs
Fixed a bug with monster immunity that caused them to still take damage without reduction applied.
Fixed a bug where fear effects caused game crashes.
Fixed Devour special attack so monsters who swallow each other won't lead to an endless combat.
Fixed option keys so that 1-9, then 0, then A-F are used instead of symbols.
Fixed a bug with a duplicate message in Harrah's Healing.
Rotting Aura no longer causes damage to exponentially increase after.
Sign north of Trestan updated with correct locations and directions.
Fixed diamond mine entrance and Lucky Dragon door to correct graphics. (Only appears on new games.)
You can ask Zabardast about the password if you have already retrieved it from his room.
Merchant Prince Caetani now acknowledges if you restore the diamond trade.
Typo and grammar fixes.
Features
New firearm and potion added. (Former will only be available in new games.)
Firearm ammunition is now sold in several more locations.
You can now examine consumables (potion, scroll, touchstone) and see if there is one or more uses.
There is now one seller of the rare touchstones that raise attributes... If you can find them.
All dragons now have a defensive/buff spell and the ability to devour.
Increased potential money drops on several monsters.
Devour now deals max wounds to the target.
When equipping items, you are now told "wrong ammo" or "offhand occupied" in addition to an error tone.
Experience requirements by level updated to be slightly lower.
Source
Changelog.gg summarizes and formats this update. How we read updates.
