In this update2
Full notes
Full Realms of Antiquity: The Shattered Crown update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- Fixes
- Maps
- Performance
Realms of Antiquity: The Shattered Crown changes
Features
You can now equip spellbooks through the use command in travel and combat.
Doing so in combat will end your turn.
Three new items have been added to the high-end treasure tables.
They will only drop from mobs, and can't be found in the world statically.
The Dragonlance (Spear)
The Dragon's Eye (Foci)
The Dragon's Tooth (Dagger)
New(ish) monsters, the Drakvir, dragon humanoids.
Come in four varieties.
Were a bit uneven before in distribution, now more prominent in various locations.
Bugs
Fixed Sidhe Warriors to only have immunity, not reduction, against mental damage.
Fixed Perse's dialogue to be a little more clear of the region where the Thieves Sanctuary lies.
Added Death icon to the help screens.
Fixed the capital map so you can't end up in the river without a boat.
Adjusted monster AI to not cast mass buff spells continuously.
Fixed a video glitch when attempting to use the rainbow orb in combat when it is still recharging.
Fixed a bug with a missing battlemap that could crash the game in the dwarf fortress.
Source
Changelog.gg summarizes and formats this update. How we read updates.
