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Steam News3 November 20214y ago

Build 4.17.040 released

Changelist: Bugs Fixed a bug where FX of special attacks appeared on monsters who were immune to them. Fixed a bug where the party avatar didn't change when transitioning from overworld to town.

In this update3

Full notes

Full Realms of Antiquity: The Shattered Crown update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes1 addition4 changes0 removals
  • Gameplay
  • Fixes
  • Balance
fixedBugsFixed a bug where FX of special attacks appeared on monsters who were immune to them.
fixedBugsFixed a bug where the party avatar didn't change when transitioning from overworld to town.
changedFeaturesUpdated attack notifications: If damage is zero, instead of missing you are notified "Target takes no damage". If the attack is resisted, you are notified "Target resists" instead of "no effect". If immune to the given attack, you are notified "Target is immune". Cleaned up display of notifications to avoid "blinky" effects with the text.
changedFeaturesAdjusted damages for several one-handed maces up slightly.
changedFeaturesAdjusted spawn clock to be longer on average to reduce random spawns.
addedFeaturesIncreased and added money drops for several monsters, particularly bosses.

Realms of Antiquity: The Shattered Crown changes

fixedFixed a bug where FX of special attacks appeared on monsters who were immune to them.
fixedFixed a bug where the party avatar didn't change when transitioning from overworld to town.
changedUpdated attack notifications: If damage is zero, instead of missing you are notified "Target takes no damage". If the attack is resisted, you are notified "Target resists" instead of "no effect". If immune to the given attack, you are notified "Target is immune". Cleaned up display of notifications to avoid "blinky" effects with the text.
changedAdjusted damages for several one-handed maces up slightly.
changedAdjusted spawn clock to be longer on average to reduce random spawns.

Changelist:

Bugs

  • Fixed a bug where FX of special attacks appeared on monsters who were immune to them.

  • Fixed a bug where the party avatar didn't change when transitioning from overworld to town.

Features

  • Olaf's Outfitters in Skalsburg now buys items as well as sells them.

  • Updated attack notifications:

    • If damage is zero, instead of missing you are notified "Target takes no damage".

    • If the attack is resisted, you are notified "Target resists" instead of "no effect".

    • If immune to the given attack, you are notified "Target is immune".

    • Cleaned up display of notifications to avoid "blinky" effects with the text.

  • Adjusted damages for several one-handed maces up slightly.

  • Adjusted spawn clock to be longer on average to reduce random spawns.

  • Increased and added money drops for several monsters, particularly bosses.

  • Increased the power of traps on chests found after battle.

Source

Steam News / 3 November 2021

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