Full notes
Full Re:Night update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello everyone!
What changed
- Gameplay
- Maps
- Balance
- Events
We're excited to announce that the Re:Night Playtest will begin on June 11, 2026. This isn't just a small content update. We've prepared a lot of new content for this test, including new equipment, new monsters, and much more.
🤨 Why Are We Running This Playtest?
Re:Night is entering a crucial stage of development. The full release will be further refined and balanced based on player feedback and data collected during the playtest.
This isn't just an early access opportunity. It's also a chance for us to better understand what feels good, what needs improvement, and what still requires more work. Your feedback will play a huge role in shaping the final version of the game.
Once the playtest begins, feel free to jump in, explore the world of Re:Night, and share your thoughts with us. We truly appreciate your support.
View on Steam 📢 Re:Night Kickstarter Is Now Live!
Backing our Kickstarter campaign will also grant access to the playtest.
🎁 Limited-time exclusive backer rewards are now available
Grab the game for just $9 with limited Early Bird tiers
👉 Check out our Kickstarter page for more details and join us on this journey!
📍 We'll continue sharing updates and answering questions on our Kickstarter page.
🔗 Support us on Kickstarter:
https://www.kickstarter.com/projects/seahorsegames/re-night
We'd like to sincerely thank everyone who has supported us. We'll keep working hard to deliver the full experience.
📢 Join Our Discord for a Chance to Get Playtest Access!
Want to experience the latest content before everyone else? Join our official Discord to stay up to date with the latest news, share feedback, chat with other players, and get a chance to secure exclusive playtest access.
👉 Click here to join:
Source
Changelog.gg summarizes and formats this update. How we read updates.
