In this update4
Full notes
Full Re:Night update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Maps
- Gameplay
- Store
- Events
- Balance
Re:Night changes
Re:Night is currently entering one of the most important stages before launch.
Every day, we're balancing systems, refining mechanics, and improving the overall experience. But there's one question we can't answer on our own:
"What does the game actually feel like to play?"
That's why we need your honest feedback now more than ever.
✅ We're actively collecting feedback, and many aspects of the game are still being refined and improved.
✅ Every mechanic you try, every boss you face, and every piece of equipment you obtain may continue to evolve before release.
✅ Whether something feels too strong, too weak, frustrating, incredibly satisfying, or simply off, we want to hear about it.
✅ Every piece of feedback has the potential to directly influence the final version of Re:Night before its full release this August.
In short, you're more than just a playtester, you're helping shape Re:Night alongside us.
⏰ Playtest Period
June 11 - July 3
During this three-week playtest, you'll get early access to unreleased content, and your feedback will help shape the final version of the game.
🎯 How to Apply
Visit the Steam Store page
View on Steam 2. Click "Request Access" under the Playtest section
Steam post image3. Once approved, the Playtest will automatically be added to your Steam library and can be downloaded for free
✨ What's New in This Playtest?
Added higher difficulty levels
Updated several enemies and bosses
Added new equipment and random events
New pre-battle formation system: choose your party's positioning before combat begins
New support card system: obtain cards from other playable characters during your adventure
⚠️ Confidentiality Notice & Feedback
This is a closed playtest. All content in the test build is confidential and may not be shared publicly.
❌ Please do not post screenshots, videos, livestreams, or unreleased game content publicly.
✅ All participants are required to follow the confidentiality agreement and help us protect unreleased content.
✅ Join our Discord community to share feedback directly with the developers. Every suggestion helps us improve the game.
✅ The public demo will remain available throughout the playtest. If you haven't tried Re:Night yet, feel free to jump in and experience the core gameplay first.
🔥 Test spots are limited!
Applications are now open on Steam. If you'd like to experience Re:Night before launch and help us polish the game, don't miss your chance to join the playtest.
Source
Changelog.gg summarizes and formats this update. How we read updates.
