In this update4
Full notes
Full Re:Night update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello everyone!
What changed
- Gameplay
- Balance
- UI and audio
- Fixes
- Compatibility
- Events
Re:Night changes
We've made several improvements to gameplay systems, added new content, and fixed various issues. Here are the full patch notes:
1. Gameplay Updates
・Added 10 new cards
・Updated the effects of several cards and equipment items
・Adjusted HP values for certain enemies
・Reduced the difficulty of Difficulty 2
・Improved the card recommendation system
・Remastered several BGM tracks
2. Art & UI Improvements
・Redesigned the main menu and character selection screen
・Improved font rendering
・Updated the layout and presentation of the results screen
・Enhanced the visual effects for cursed cards and cursed equipment
・Added various new visual effects
3. Bug Fixes
・Fixed an issue affecting the effects of Odd Candy
・Fixed compatibility issues with multi-monitor and ultrawide displays
・Fixed various text display and localization issues
🎮 The Re:Night Playtest & Leaderboard Event Are Now Live!
view ⏰ Playtest Period
June 11 – July 3
Be among the first to experience unreleased content and features, and help us shape Re:Night before its official launch. Your feedback will play a key role in improving the final game and ensuring the best possible experience for all players.
✅ Join our Discord community to share feedback directly with the developers. Every suggestion helps us improve the game.
Source
Changelog.gg summarizes and formats this update. How we read updates.
