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Full Rasvyat Nuclear Power Station update
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What changed
- Server
Rasvyat Nuclear Power Station changes
RNPS's 1st birthday
It's officially Rasvyats first birthday! To celebrate this milestone, I'm doing a 15% off sale. It's been a pretty crazy year since the release of the game, and I genuinely appreciate every single one of you :)
RNPS 1.0.2
As those of you inside of the Discord server will know, I'm releasing another RNPS patch based on the original 2022 legacy codebase as a way to return to development from my break (Which I will elaborate on later). This update isn't going to be anything too flashy, however it will be heavily revamped under the hood (albeit nothing even remotely close to 1.1), with significantly better performance, multiplayer improvements and even a couple reworks, and I expect it to be releasing in the next week or so.
Developer Livestreams
Another repeat from the Discord server, however I'm announcing that at some point after the release of 1.0.2, I will be doing live streams on YouTube while I develop the game. In these livestreams I will show the progress of 1.1, along with answering your questions about the game and where it will be going.
The RNPS Creator-Rewards program
As a simple incentive for those looking to make YouTube videos on RNPS, I will be paying out rewards (in Steam Gift cards) based on the amount of views you receive, ranging from 5 AUD, up to 105 AUD. For more information on this program, early teasers, smaller announcements and to be able to chat with me and the community, check out our Discord server.
Why did I take a break?
This is significantly more personal than I'd usually get in one of these announcements, however shortly after the release of Rasvyat 1.0.1, I witnessed the first death in my family, I will not be going into any details here as it would be extremely disrespectful, however this hit me extremely hard and I wasn't in any position to develop the game for a few months. Despite this, I'm feeling a lot better (despite obviously not being at my best), as a result I resumed work a couple weeks ago, and I'm looking forward to releasing 1.0.2, and getting started on 1.1
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