Full notes
Full Rangedrifter update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
Rangedrifter changes
Another week goes by!
This week's update unlocks the second part of the coast with large sandy plains, stony pits, skeleton filled temples and fields of crumbling pillars. With it, the game now has a whopping 1300 spawn points, up from 700 at release, meaning it is now almost twice the size!
Next week I will take a pause from expanding the world and focus solely on improving the gameplay.
Changes in version 0.35
Adds a new coast region with 7 sub-regions and 6 new dungeons
Fields of stone pillars can be found all over the coast
Updates the game's controller database to support newer controllers
Makes damage values a bit more predictable
Restores the hero's color when a shield breaks
Improves the status color on the hero's symbol
Enemies now blink in red when they're at low health
The gold score is now shown when talking to someone
Source
Changelog.gg summarizes and formats this update. How we read updates.
