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Steam News16 April 20263mo ago

16th of April Update

General Fixed an issue with regular enemy movement where some enemies moved towards the player when close regardless of their intended movement pattern, and some enemies getting directly on top of the player when they s

In this update3

Full notes

Full Random Chaos Dungeon update

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What changed

2 fixes0 additions2 changes0 removals
  • Gameplay
  • Balance
fixedGeneralFixed an issue with regular enemy movement where some enemies moved towards the player when close regardless of their intended movement pattern, and some enemies getting directly on top of the player when they shouldn't
changedBalancingIncreased scale values on armor
changedMisc. FixesFurther improved visibility of certain elements in final boss
fixedMisc. FixesFixed incorrect health bars in certain situations on final boss

Random Chaos Dungeon changes

fixedFixed an issue with regular enemy movement where some enemies moved towards the player when close regardless of their intended movement pattern, and some enemies getting directly on top of the player when they shouldn't
changedIncreased scale values on armor
changedFurther improved visibility of certain elements in final boss
fixedFixed incorrect health bars in certain situations on final boss

General

  • Fixed an issue with regular enemy movement where some enemies moved towards the player when close regardless of their intended movement pattern, and some enemies getting directly on top of the player when they shouldn't

Balancing

  • Increased scale values on armor

Misc. Fixes

  • Further improved visibility of certain elements in final boss

  • Fixed incorrect health bars in certain situations on final boss

Source

Steam News / 16 April 2026

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