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Steam News10 May 20263mo ago

10th of May Update

This includes changes from the beta update with the following fixes: Fixes Fixed splitting flamebow crashing the game Fixed other odd interactions with flamebow Fixed co-op player being revived in an unsafe tile after r

In this update1

Full notes

Full Random Chaos Dungeon update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

6 fixes1 addition3 changes0 removals
  • Compatibility
  • Fixes
  • Gameplay
  • UI and audio
  • Maps
changedThis includes changes from the beta update with the following fixes:
fixedFixesFixed splitting flamebow crashing the game
fixedFixesFixed other odd interactions with flamebow
fixedFixesFixed co-op player being revived in an unsafe tile after room transition
addedFixesAdded a safeguard to make sure area 1 boss dies after all parts are dead
fixedFixesFixed footstep audio not being tied to SFX slider

Random Chaos Dungeon changes

changedThis includes changes from the beta update with the following fixes:
fixedFixed splitting flamebow crashing the game
fixedFixed other odd interactions with flamebow
fixedFixed co-op player being revived in an unsafe tile after room transition
addedAdded a safeguard to make sure area 1 boss dies after all parts are dead

This includes changes from the beta update with the following fixes:

Fixes

  • Fixed splitting flamebow crashing the game

  • Fixed other odd interactions with flamebow

  • Fixed co-op player being revived in an unsafe tile after room transition

  • Added a safeguard to make sure area 1 boss dies after all parts are dead

  • Fixed footstep audio not being tied to SFX slider

  • Slightly reduced desert music volume

  • Slight changes to map around snow and rocky area waypoints

  • Slightly increased reset button timer to avoid accidents

There is a known issue with auto-equip mode where the HUD doesn't display the correct weapon in some cases, but I don't know why yet.

Source

Steam News / 10 May 2026

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