In this update3
Full notes
Full Random Chaos Dungeon update
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What changed
- UI and audio
- Gameplay
- Balance
- Fixes
Random Chaos Dungeon changes
General / UI
Added optional modifiers for further customizing difficulty
Improved map controls on controller to avoid accidental inputs
Changed key bindings for setting seed value on controller
Balancing
Boss Meteor attacks now have scale and speed inversely proportionate
Enemies no longer have minimal i-frames when hit, making rapid hits more effective
Reduced damage on weapons with Multi property in exchange
Increased HP / defense of some bosses in exchange
Increased damage of weapons with Explosive property
Significantly increased i-frames upon successful Dodge
Misc. Fixes
Fixed scrap display when loading a save
Improved visibility of certain elements in final boss
Fixes to certain area 2 bosses when re-entering the fight
Fixed Homing not homing on certain targets
Source
Changelog.gg summarizes and formats this update. How we read updates.
