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Steam News17 March 20264mo ago

17th of March Update

General / UI Added optional modifiers for further customizing difficulty Improved map controls on controller to avoid accidental inputs Changed key bindings for setting seed value on controller Balancing Boss Meteor att

In this update3

Full notes

Full Random Chaos Dungeon update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes2 additions7 changes1 removal
  • UI and audio
  • Gameplay
  • Balance
  • Fixes
addedGeneral / UIAdded optional modifiers for further customizing difficulty
changedGeneral / UIImproved map controls on controller to avoid accidental inputs
changedGeneral / UIChanged key bindings for setting seed value on controller
addedBalancingBoss Meteor attacks now have scale and speed inversely proportionate
removedBalancingEnemies no longer have minimal i-frames when hit, making rapid hits more effective
changedBalancingReduced damage on weapons with Multi property in exchange

Random Chaos Dungeon changes

addedAdded optional modifiers for further customizing difficulty
changedImproved map controls on controller to avoid accidental inputs
changedChanged key bindings for setting seed value on controller
addedBoss Meteor attacks now have scale and speed inversely proportionate
removedEnemies no longer have minimal i-frames when hit, making rapid hits more effective

General / UI

  • Added optional modifiers for further customizing difficulty

  • Improved map controls on controller to avoid accidental inputs

  • Changed key bindings for setting seed value on controller

Balancing

  • Boss Meteor attacks now have scale and speed inversely proportionate

  • Enemies no longer have minimal i-frames when hit, making rapid hits more effective

  • Reduced damage on weapons with Multi property in exchange

  • Increased HP / defense of some bosses in exchange

  • Increased damage of weapons with Explosive property

  • Significantly increased i-frames upon successful Dodge

Misc. Fixes

  • Fixed scrap display when loading a save

  • Improved visibility of certain elements in final boss

  • Fixes to certain area 2 bosses when re-entering the fight

  • Fixed Homing not homing on certain targets

Source

Steam News / 17 March 2026

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