What changed
0 fixes1 addition0 changes0 removals
added+ Steam Deck Compatibility - add two buttons on either side of quickslots for character and inventory + Fix: remove initialize volume call in VolumeSystem to avoid resetting current desired game and score levels + Fix: Player Dodge needs a controller keybinding + Fix: ensure trait modification submenu closes if player steps away from psychonaut without locking or removing a trait + Fix: cant select party members with melee weapon equipped + Lower volume and distance of companion footsteps + Move explore secondary mission button overlapping with mission 05 in world map scene + Fix: terrain not properly repainting in exploration missions based on biome type + Add Full Metal Jacket to random audio score list in all secondary, skirmish, and boss encounter missions + Bind Interact input to X button and Reload to B button on gamepad controller
RAIDING PARTY changes
added+ Steam Deck Compatibility - add two buttons on either side of quickslots for character and inventory + Fix: remove initialize volume call in VolumeSystem to avoid resetting current desired game and score levels + Fix: Player Dodge needs a controller keybinding + Fix: ensure trait modification submenu closes if player steps away from psychonaut without locking or removing a trait + Fix: cant select party members with melee weapon equipped + Lower volume and distance of companion footsteps + Move explore secondary mission button overlapping with mission 05 in world map scene + Fix: terrain not properly repainting in exploration missions based on biome type + Add Full Metal Jacket to random audio score list in all secondary, skirmish, and boss encounter missions + Bind Interact input to X button and Reload to B button on gamepad controller
+ Steam Deck Compatibility - add two buttons on either side of quickslots for character and inventory + Fix: remove initialize volume call in VolumeSystem to avoid resetting current desired game and score levels + Fix: Player Dodge needs a controller keybinding + Fix: ensure trait modification submenu closes if player steps away from psychonaut without locking or removing a trait + Fix: cant select party members with melee weapon equipped + Lower volume and distance of companion footsteps + Move explore secondary mission button overlapping with mission 05 in world map scene + Fix: terrain not properly repainting in exploration missions based on biome type + Add Full Metal Jacket to random audio score list in all secondary, skirmish, and boss encounter missions + Bind Interact input to X button and Reload to B button on gamepad controller