In this update2
Full notes
Full Raiders of Blackveil update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Balance
- Fixes
- Performance
Raiders of Blackveil changes
Raiders of Blackveil Hotfix #6
Hey Raiders!
This update tackles a number of reported issues across gameplay, UI, champions, status effects, and achievements. Some notable fixes include Legendary and Mythic perk recipes not dropping correctly, the Assassin level 6 bonus not applying properly, improvements to Bleed calculations, and several UI issues reported by players since the Ghoulag update.
As always, we'll continue monitoring feedback and bug reports as they come in.
Full patch notes can be found below:
UI
Fixed HP bars being visible during death animations.
Fixed DPS numbers disappearing at 2.1T. The counter now uses numeric abbreviations with localization support.
Fixed Elite Room modifiers not being displayed for clients.
Fixed an issue where button glyphs didn't update on the Post-Run stats screen when the control method was changed.
Fixed a formatting error causing danger modifiers above 400 to display incorrectly.
Added Root and Minion damage to the Post-Run stats screen.
Fixed an issue where "Loot Extracted" statistics could count some items multiple times.
Fixed a formatting issue affecting "Attack Damage" in certain languages.
Fixed an issue with switching languages after completing a run.
Gameplay
Fixed an issue where Super Elite Enforcers could miss attacks at maximum range.
Fixed an issue where Ultimate ability cooldowns could continue counting down outside of combat after picking up a Cooldown Stat Booster.
Enemy groups that spawn after triggering the spotlight three times will now appear closer to the player.
Fixed an issue where items could become stuck inside Perk Chests in the Meat Factory.
Fixed an issue with loot tables that prevented Legendary and Mythic perk recipes from dropping.
Fixed enemy attacks occasionally getting caught on obstacle corners.
Fixed the Assassin level 6 bonus not being applied correctly.
Added additional safeguards to prevent buildings from being "killed" instead of destroyed.
Improved navigation around the Harvest Operation Boss arena to prevent minions from becoming stuck near the Smuggler.
Fixed a NavMesh issue in two Ghoulag levels.
Champions
Beatrice
Fixed an issue where the Lotus Flower telegraph was displayed incorrectly for clients.
Champion Talents
Beatrice
Fixed an issue where Root could be cast indefinitely while Root Explosion was active by holding down the ability button.
Status Effects
Fixed an issue where Bleed was not using perk damage as its base damage value.
Removed Bleed base damage. Bleed will now always deal at least 1 damage per tick regardless of the calculated value.
Steam
Added an additional check for the "Inside Job" Steam achievement. Opening the upgrade menu at Atlas should now retroactively award the achievement if all unlock requirements have already been met.
Art
Fixed an issue where Blessed VFX would not display on all enemies hit.
Improved collider performance in the Ghoulag Boss level.
That's all for Hotfix #6. We'll continue working through reported issues and improving the experience one update at a time. Good luck out there, Raiders ❤️
Source
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