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Steam News12 September 20259mo ago

September 12, 2025 - Localization Update

Hello Raiders! We are happy to announce the release of our Localization Update! We had 3 goals for this update: Enable several new languages for Raiders of Blackveil. Improve performance and stability of the game.

Full notes

Full Raiders of Blackveil update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello Raiders!

What changed

2 fixes3 additions26 changes0 removals
  • UI and audio
  • Performance
  • Balance
  • Gameplay
  • Fixes
changedWe are happy to announce the release of our Localization Update !
addedEnable several new languages for Raiders of Blackveil.
changedImprove performance and stability of the game.
changedGameplay tweaks and UI improvements.
changed⚠️ Note that the localization is a machine translation and will be improved by actual humans once we are certain that everything in the game is written as it is supposed to be.
changedLocalization:
Enemy Health:130160%Enemy Health: increased, buffEnemy Damage:100120%Enemy Damage: increased, buffBoss Damage:5060%Boss Damage: increased, buffZen Bonus Upgrade:75%40%Zen Bonus Upgrade: decreased, nerf

Raiders of Blackveil changes

changedWe are happy to announce the release of our Localization Update !
addedEnable several new languages for Raiders of Blackveil.
changedImprove performance and stability of the game.
changedGameplay tweaks and UI improvements.
changed⚠️ Note that the localization is a machine translation and will be improved by actual humans once we are certain that everything in the game is written as it is supposed to be.

We are happy to announce the release of our Localization Update!

We had 3 goals for this update:

  1. Enable several new languages for Raiders of Blackveil.

  2. Improve performance and stability of the game.

  3. Gameplay tweaks and UI improvements.

⚠️ Note that the localization is a machine translation and will be improved by actual humans once we are certain that everything in the game is written as it is supposed to be.

⚠️Note that even though we made great efforts towards optimizing the game you can still expect bugs, frame drops and synchronization issues.

⚠️ Please make sure to update your game. You can force it by restarting steam.

Here are the patch notes:

Localization:

New languages now supported for text: Hungarian, Danish, German, Spanish, Portuguese, French, Japanese, Simplified Chinese.

Difficulty:

Normal enemies will now stop scaling (health and damage) at extremely high Alarm Level. Bosses will continue to scale.

Boss/Miniboss health reduced by -17% on Raider & Liberator

Loop now makes enemies more aggressive (more movement speed and less idle time)

Liberator difficulty increased:

Enemy Health: 130->160%

Enemy Damage: 100->120%

Boss Damage: 50->60%

Perks:

Monk:

Shock Palm: 50 -> 40 dmg

Smite: 50 -> 65 dmg

Lightning Strike: 100 -> 125 dmg

Electric Fumes: 50 -> 75 dmg

Thunderstruck: 50 -> 100 dmg

Chain Lightning: 50 -> 100 dmg

Shockwave: 50 -> 85 dmg

Zen Bonus Upgrade: 75% -> 40% atk speed

Assassin:

Agile: 15% → 10% crit

Precision: 10% → 6% crit

Single Out: 5% → 3% crit

Vulnerable: 20% → 15% crit

Inhale Fumes: 3% → 2% crit

Critical Blessing (Crit Damage): 75% → 50%

Priest:

Bless now only gives 1 stack but the damage is doubled

Warlock:

Fixed several summon minion perks that did not work as intended

Stat Flasks:

Crit Stat Flask: 5% → 3% crit

Souvenirs:

All souvenirs are now worth more scrap.

Pig Stew 500->1250 scrap

Hex Doll 1000->2500 scrap

2nd Place Trophy: 2500->5000 scrap

Champions:

Ironhorn Offense Ability damage increased by +20%.

Champions: Basic Attack level up scaling reduced (Lv2 -5%, Lv3/4 -10%).

Champions: Offense Abilities up scaling increased (Lv3 +10%, Lv4 +20%)

Higher champion levels now require more experience

Enemies/Traps/Bosses:

All Elite and Super Elite variations have +20% health

Cooking Plate Trap has a longer delay before triggering.

Healing enemies will not target each other

Enemies that provide immunity can not target each other

Kitchen Sow Boss flame minion's health now scale with Alarm Level

UI:

New and improved "Perk Wheel UI" including an overview of all Perks

Perk Wheel and Inventory UI icons in main HUD

VFX:

VFX updates for: all enemies, a lot of perks and the status effects, revive, Healing room and general healing visuals.

Performance:

General performance improvements, especially concerning spawning multiple enemies and perk effects

Warlock summoned minions performance improvement

Bugs:

We lost track of them but we fixed a lot

There's probably more that we forgot to note - it's been a while since the last update after all! We will continue to improve the game and we're working hard towards Early Access later this year. Thank you, from the Wombo team!

Source

Steam News / 12 September 2025

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