Hello explorers! We're alive! It has been a long journey since our last update. If you’ve been following us since our first posts, you know that Raider Kid has been in the works for almost a decade now (or even more if
Full notes
Full Raider Kid and the Ruby Chest update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello explorers!
What changed
0 fixes0 additions3 changes0 removals
Balance
Store
UI and audio
changedIt has been a long journey since our last update. If you’ve been following us since our first posts, you know that Raider Kid has been in the works for almost a decade now (or even more if you count the original Processing version). Some of us moved countries, some did that twice, some had children, some struggled with mental health, and all of us balanced all that with our day jobs, all while returning to this project time and again.
changedView store page RAIDER KID IS LAUNCHING ON THE 31ST OF MARCH!
changedThanks to all the fans who kept believing in us even through every hiatus, we decided to make a final effort throughout February and March to finish the game once and for all. It has been a hectic month - among the most intense of my life, but we are proud of what we achieved. The game is as polished as it ever has been, hopefully running smoothly without major bugs, and 3 languages (English, Portuguese and Spanish - shout out to Rodrigo Blanco for the Spanish translation!)
Raider Kid and the Ruby Chest changes
changedIt has been a long journey since our last update. If you’ve been following us since our first posts, you know that Raider Kid has been in the works for almost a decade now (or even more if you count the original Processing version). Some of us moved countries, some did that twice, some had children, some struggled with mental health, and all of us balanced all that with our day jobs, all while returning to this project time and again.
changedView store page RAIDER KID IS LAUNCHING ON THE 31ST OF MARCH!
changedThanks to all the fans who kept believing in us even through every hiatus, we decided to make a final effort throughout February and March to finish the game once and for all. It has been a hectic month - among the most intense of my life, but we are proud of what we achieved. The game is as polished as it ever has been, hopefully running smoothly without major bugs, and 3 languages (English, Portuguese and Spanish - shout out to Rodrigo Blanco for the Spanish translation!)
We're alive!
It has been a long journey since our last update. If you’ve been following us since our first posts, you know that Raider Kid has been in the works for almost a decade now (or even more if you count the original Processing version). Some of us moved countries, some did that twice, some had children, some struggled with mental health, and all of us balanced all that with our day jobs, all while returning to this project time and again.
At some point, it looked like it was never going to happen, but today, we finally have the news we’ve been waiting a long time to share:
View store pageRAIDER KID IS LAUNCHING ON THE 31ST OF MARCH!
Thanks to all the fans who kept believing in us even through every hiatus, we decided to make a final effort throughout February and March to finish the game once and for all. It has been a hectic month - among the most intense of my life, but we are proud of what we achieved. The game is as polished as it ever has been, hopefully running smoothly without major bugs, and 3 languages (English, Portuguese and Spanish - shout out to Rodrigo Blanco for the Spanish translation!)
We are looking forward to finally sharing our precious little pixel-baby with all of you. If you want to hang out with the rest of the expedition, hop into our Discord!