What changed
1 fix1 addition3 changes0 removals
- Compatibility
- UI and audio
- Gameplay
changedIts been a month since the last post and We are to that point of releasing the beta for controller support! the game should function well for it to work as intended. There is still work that needs to be done for it officially but with this update it will be on step closer. The next things will be to improve the documentation of the game and get that updated as long as improvement to the whole controller system.
changedController Binds!RT SHOOTING RB melee/INTERACT BUTTON
changedController Binds!Right Analog Stick Aiming/Mouse Movement Pressed Crouched Y OR Triangle Switch Weapon B OR Circle Heal (Story Mode Only) A OR X Menu Interaction/Jump X OR Square Reload
fixedUpdate #8 Patch NotesAdded: Full Controller Support into beta to further test and improve on in later updates Fixed: Chapter 1: Level 1: lighting issue Fixed: Sprinting was not adding a boost in speed. Fixed: Weapons were able to still shoot even though you are reloading the gun. Fixed: While adding controller support it broke recoil in the last update. With this bug. It made me double look at the recoil code and this system has been improved so its more accurate. Fixed: Moving Platform wasn’t working properly if you were moving on it. Fixed: Opening Steam Overlay caused the game to go into an infinite pause screen. And wouldn't update correctly.
addedController Updates for Later BuildsNO notification when controller drops connection.. Need to add something In-game controls shown.. Ability to adjust controller Sensitivity.
Quietus Allurement changes
changedIts been a month since the last post and We are to that point of releasing the beta for controller support! the game should function well for it to work as intended. There is still work that needs to be done for it officially but with this update it will be on step closer. The next things will be to improve the documentation of the game and get that updated as long as improvement to the whole controller system.
changedRT SHOOTING RB melee/INTERACT BUTTON
changedRight Analog Stick Aiming/Mouse Movement Pressed Crouched Y OR Triangle Switch Weapon B OR Circle Heal (Story Mode Only) A OR X Menu Interaction/Jump X OR Square Reload
fixedAdded: Full Controller Support into beta to further test and improve on in later updates Fixed: Chapter 1: Level 1: lighting issue Fixed: Sprinting was not adding a boost in speed. Fixed: Weapons were able to still shoot even though you are reloading the gun. Fixed: While adding controller support it broke recoil in the last update. With this bug. It made me double look at the recoil code and this system has been improved so its more accurate. Fixed: Moving Platform wasn’t working properly if you were moving on it. Fixed: Opening Steam Overlay caused the game to go into an infinite pause screen. And wouldn't update correctly.
addedNO notification when controller drops connection.. Need to add something In-game controls shown.. Ability to adjust controller Sensitivity.
Its been a month since the last post and We are to that point of releasing the beta for controller support! the game should function well for it to work as intended. There is still work that needs to be done for it officially but with this update it will be on step closer. The next things will be to improve the documentation of the game and get that updated as long as improvement to the whole controller system.
Controller Binds!
LT AIMING LB
RT SHOOTING RB melee/INTERACT BUTTON
Up Zoom in (Snipers Only) Left SELECT FIRE Down Zoom Out (Snipers Only) Right FLASHLIGHT TEST AGAIN!!
Left Analog Stick LEFT/Right Pressed Sprinting
Right Analog Stick Aiming/Mouse Movement Pressed Crouched Y OR Triangle Switch Weapon B OR Circle Heal (Story Mode Only) A OR X Menu Interaction/Jump X OR Square Reload
Select Start Pause/Resume
Update #8 Patch Notes
Added
Full Controller Support into beta to further test and improve on in later updates Fixed: Chapter 1: Level 1: lighting issue Fixed: Sprinting was not adding a boost in speed.
Fixed
Weapons were able to still shoot even though you are reloading the gun.
Fixed
While adding controller support it broke recoil in the last update. With this bug. It made me double look at the recoil code and this system has been improved so its more accurate.
Fixed
Moving Platform wasn’t working properly if you were moving on it.
Fixed
Opening Steam Overlay caused the game to go into an infinite pause screen. And wouldn't update correctly.
Controller Updates for Later Builds
NO notification when controller drops connection.. Need to add something In-game controls shown.. Ability to adjust controller Sensitivity.